An entry in the registerNo. 13,043
test
Offline 5.175.178.27:28015 checked 44d ago
test is a Rust server. It was offline at the last count. It stands at No. 13,043 of the ranked servers. It last wiped 45d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|517/625 EU · groups of 12+ · weekly · 515 on average
- 2 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 338 on average
- 3 Rusty Moose |EU Main|49/250 EU · groups of 12+ · weekly · 335 on average
- 4 Rustoria.co - EU East Long262/325 EU · groups of 12+ · monthly · 317 on average
- 5 Rustoria.co - EU East Medium101/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday113/150 EU · groups of 16+ · weekly · 262 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for test: which one?
The server test is on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is test, and is it online now?
test shows offline as of the latest refresh, last seen 44 days 4 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Where does test operate from?
No region appears for test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 5.175.178.27:28015 stands the address.
The rules and map
The map for test: which one is it?
Generation by the game gives test its procedural map.
What does test set down in the way of rules and settings?
Nothing in the name of test gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
The players
How full does test get?
No answer from test at the latest refresh; it was last seen 44 days 4 hours ago.
Where does test sit in the rankings?
On player hours over seven days test ranks #13,043, inside the top – of all ranked servers.
The tags and lists
test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on test be read?
The game's server browser reads the tags test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
The wipe timetable for test: what does it show?
The record of test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 45 days 2 hours ago.
How to join
How does one connect to test?
To connect, open the console with F1 in Rust and enter client.connect 5.175.178.27:28015. The Launch Rust and join button on this page does the same through Steam.