An entry in the registerNo. 15,308
Local PVE | Closed test
Offline 5.18.144.106:28015 checked 10d ago
Local PVE | Closed test is a Rust server. It was offline at the last count. It stands at No. 15,308 of the ranked servers, the top 70%. It last wiped 10d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo113/2000 NA · no group limit · biweekly · 253 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo189/2000 EU · no group limit · biweekly · 242 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP35/200 NA · groups of 8+ · biweekly · 107 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能101/200 EA · groups of 16+ · biweekly · 58 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl17/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1056/100 EU · groups of 30+ · biweekly · 50 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Local PVE | Closed test operate?
Rust network protocol 2634 and build 167781 on Windows is what Local PVE | Closed test runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local PVE | Closed test, and is it up?
The records show Local PVE | Closed test offline, last answering 10 days 1 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 19 October 2026.
Where does Local PVE | Closed test operate from?
No region appears for Local PVE | Closed test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 5.18.144.106:28015 stands the address.
Rules, settings, map
The map for Local PVE | Closed test: which one is it?
Local PVE | Closed test plays on a map the game generates, procedural in kind.
What does Local PVE | Closed test set down in the way of rules and settings?
Nothing in the name of Local PVE | Closed test gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Local PVE | Closed test?
The last sighting of Local PVE | Closed test was 10 days 1 hours ago, and it is offline now.
Where does Local PVE | Closed test sit in the rankings?
The seven-day player-hour table places Local PVE | Closed test at #15,308, within the top 70% of ranked servers.
Tags, lists
Where does Local PVE | Closed test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local PVE | Closed test fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Local PVE | Closed test?
gmrust (Game mode): The standard survival game; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Local PVE | Closed test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does Local PVE | Closed test wipe?
Too few wipes of Local PVE | Closed test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 10 days 2 hours old.
Connection
How does one connect to Local PVE | Closed test?
To connect, open the console with F1 in Rust and enter client.connect 5.18.144.106:28015. The Launch Rust and join button on this page does the same through Steam.