An entry in the registerNo. 5,367
TESTTTTT
Online 5.182.207.231:11000 checked 7m ago
TESTTTTT is a Rust server. At the last count it had 0 players; over the past week it averaged 0, with a peak of 1. It stands at No. 5,367 of the ranked servers, the top 24%. It last wiped 1h ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve, hardcore.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 8h |
| Thu 12 Nov, 08:53 | 13d 22h |
| Thu 26 Nov, 08:53 | 27d 22h |
| Thu 3 Dec, 19:00 FW | 35d 8h |
| Thu 10 Dec, 08:53 | 41d 22h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:53 UTC1h ago | – | – | running | 0 |
| Sat 10 Oct, 19:22 UTC18d ago | 1 | – | – | 1 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC29d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC30d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
★ Full PVE-сервер в сеттинге Ходячих мертвецов. ★ Нет ограничения на состав команды - это же PVE :). ★ Нет рейда, ограбления, убийства игроков. ★ Не выпадают вещи при сметри с игрока/инвентаря/рюкзака. ★ Нельзя разграбить чужую собственность. ★ Система прокачки скилов персонажа. ★ Система соревнований Олимп и квесты. ★ Расширенная экономика и внутриигровая валюта. ★ Дома для рейдов с ботами. ★ На РТ Зомби и РейдБоссы различной сложности. ★ Личные карьеры и нефтекачки. ★ Личный аирдроп нельзя украсть ★ Закодированный ящик забирает тот, кто начал взлом. ★ Ивент-дома для рейдов с PVP зоной и ботами. ★ Личные ивенты на вертолет и танк разных уровней сложности. ★ Большое количество событий и ивентов.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Alias RPG Season 10 [PVE,RU]12/100 EU · groups of 8+ · biweekly · 11 on average
- 2 RustNK - Custom Hardcore PvE, NPCs, Events & Quests3/50 NA · no group limit · biweekly · 4 on average
- 3 Primal Earth PvE | Hardcore Progression | Rock to AK4/25 groups of 8+ · biweekly · 3 on average
- 4 HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP2/50 groups of 8+ · biweekly · 3 on average
- 5 #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS1/50 EU · no group limit · 1x · biweekly · 2 on average
- 6 RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]0/200 groups of 50+ · biweekly · 2 on average
§ 8Questions answeredfrom the figures in this entry
Server record
The Rust version for TESTTTTT: which one?
The server TESTTTTT is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is TESTTTTT up, and how steady is its uptime?
TESTTTTT currently answers as online. The uptime it reports puts the last restart at about 3 days 2 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
How does TESTTTTT perform?
The records show an average of 297 server fps over 48 hours, never below 184. Buildings, deployables and the rest brought the entity count to a high of 371,300. Up to 9,874 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
What is the location of TESTTTTT?
The server publishes no region: TESTTTTT. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 5.182.207.231:11000 — that is the address.
Settings and map
The map for TESTTTTT: which one is it?
TESTTTTT runs a procedural map, generated by the game, of size 4,500 with seed 2234235. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What settings and rules does TESTTTTT run?
The name of TESTTTTT states no rate for gathering. Eight players per group is the default and the limit here. hardcore is the game mode, Facepunch's most difficult mode. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does TESTTTTT carry?
At the latest count, TESTTTTT carries 0 players. Averaged across seven days, 0 players; the peak reached 1. Of the last 48 hours, 10:00 UTC drew the highest average: 1 players.
What position does TESTTTTT hold among Rust servers?
Ranked by player hours over the last seven days, TESTTTTT stands at #5,367, in the top 24% overall.
The tags and lists
TESTTTTT sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists TESTTTTT fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings attach to the tags on TESTTTTT?
The game's server browser reads the tags TESTTTTT publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): Two weeks between wipes; ^h (Hardcore): The hardcore ruleset from Facepunch: survival is harsher and helpers are fewer; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on TESTTTTT when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
On what schedule does TESTTTTT wipe?
The schedule is too thinly recorded on TESTTTTT to confirm, so the prediction follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 1 hours ago. A wipe every two weeks is published in its tags.
Connection
How does one connect to TESTTTTT?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.182.207.231:11000. https://rust-z.gamestores.app/ carries the server's website.