An entry in the registerNo. 15,323
ServerName
Offline 5.182.67.243:28015 checked 6d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 16d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:36 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 0 | – | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit138/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10148/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10116/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main34/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1035/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
The server ServerName is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is ServerName up, and how steady is its uptime?
Offline at present: ServerName, last seen 6 days 3 hours ago. The records show 4% uptime over the last 7 full days: 6 of 168 hours up. Rust Server Stats records a first sighting on 14 September 2026.
What is the location of ServerName?
The server publishes no region: ServerName. Rust Server Stats records the stated location of a server, not the location of the machine. 5.182.67.243:28015 — that is the address.
Rules, settings, map
What map does ServerName put players on?
ServerName plays on a map the game generates, procedural in kind.
What does ServerName set down in the way of rules and settings?
Nothing in the name of ServerName gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
How full does ServerName get?
ServerName is offline at present; the last response came 6 days 3 hours ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is ServerName ranked?
The seven-day player-hour table places ServerName at #15,323, within the top 69% of ranked servers.
Tags, lists
ServerName sits in which Rust Server Stats lists and filters?
On Rust Server Stats, ServerName is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on ServerName when wipe day arrives?
The average peak across recent wipes was 0 players. 1 hours into the latest wipe the crowd reached its peak.
The wipe timetable for ServerName: what does it show?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 16 days 6 hours ago.
How to join
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 5.182.67.243:28015. The Launch Rust and join button on this page does the same through Steam.