An entry in the registerNo. 3,954
Rabbit Hole
Online 5.196.92.108:28005 checked 11m ago
Rabbit Hole is a Rust server. At the last count it had 7 players of a possible 40; over the past week it averaged 1, with a peak of 6. It stands at No. 3,954 of the ranked servers, the top 18%. It makes a new world every few hours (39 this week), resets rather than wipes. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 18% of all ranked servers, and No. 291 of the trio servers (top 47%). Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:15 UTC3h ago | – | – | – | 1 |
| Wed 28 Oct, 01:17 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 00:50 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 23:53 UTC20h ago | – | – | – | 1 |
| Tue 27 Oct, 23:44 UTC20h ago | – | – | – | 1 |
| Tue 27 Oct, 23:33 UTC20h ago | – | – | – | 1 |
| Tue 27 Oct, 18:53 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:24 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:00 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 21:29 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 20:51 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 18:35 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 17:20 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 16:14 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 02:07 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 02:55 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:47 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 02:34 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 01:56 UTC5d ago | – | – | – | 1 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50%1/50 SA · duo · monthly · 5 on average
- 2 РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.1097/300 EU · groups of 8+ · weekly · 137 on average
- 3 EU Hub 0127/3300 EU · groups of 1000+ · 24 on average
- 4 RaidLab0/50 groups of 8+ · 19 on average
- 5 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.101/300 EU · groups of 8+ · monthly · 2 on average
- 6 [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+0/50 groups of 8+ · 1x · 2 on average
§ 6Questions answeredfrom the figures in this entry
Server details
On which Rust version does Rabbit Hole operate?
The server Rabbit Hole is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
How reliable is Rabbit Hole, and is it online now?
The records show Rabbit Hole online at the time of this check. Of note: the reported uptime places the last restart about 2 hours ago. In the last 7 full days it was up for 90 of 168 hours, 54% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of Rabbit Hole like?
The records show an average of 240 server fps over 48 hours, never below 238. Of note: 10,954 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 1,403 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Rabbit Hole operate from?
The server publishes no region: Rabbit Hole. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 5.196.92.108:28005 — that is the address.
Settings and map
What map is in use on Rabbit Hole?
Rabbit Hole runs a procedural map, generated by the game, of size 1,350 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What does Rabbit Hole set down in the way of rules and settings?
The name of Rabbit Hole states no rate for gathering. The ceiling for a group is 3 players (trio). Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Rabbit Hole?
The record for Rabbit Hole shows 7 players, against a capacity of 40. Over seven days the mean is 1 players, with a peak of 6. The busiest hour of the last 48 was 23:00 UTC, averaging 1 players.
What position does Rabbit Hole hold among Rust servers?
Ranked by player hours over the last seven days, Rabbit Hole stands at #3,954, in the top 18% overall. The trio table places it at #291.
Tags, lists
Where does Rabbit Hole appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rabbit Hole: Modded Rust servers and Trio Rust servers: group limit 3. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 24 hours.
Which meanings attach to the tags on Rabbit Hole?
These tags are Rabbit Hole's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts3 (Group limit): 3 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Rabbit Hole wipe?
Those resets every few hours are not wipes, and Rabbit Hole keeps no wipe schedule for them.
How to join
Which steps join Rabbit Hole?
To connect, open the console with F1 in Rust and enter client.connect 5.196.92.108:28005. The Launch Rust and join button on this page does the same through Steam.