At press time 11,893 servers98,350 players402 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,107

Happy Test

Offline 5.206.104.226:28015 checked 28d ago

Happy Test is a Rust server. It was offline at the last count. It stands at No. 14,107 of the ranked servers, the top 60%. It last wiped 32d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:50 UTC32d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit165/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10188/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1094/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10235/700 EU · groups of 16+ · monthly · 88 on average
  6. 6 RustSpain.com | EU Main350/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Happy Test: which one?

The server Happy Test is on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Happy Test, and is it up?

Happy Test shows offline as of the latest refresh, last seen 28 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 26 September 2026.

In which location does Happy Test sit?

No region appears for Happy Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 5.206.104.226:28015 stands the address.

Rules, settings, map

The map for Happy Test: which one is it?

Happy Test runs a procedural map, generated by the game, of size 3,000 with seed 543625. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Happy Test: what are they?

No gather rate appears in the name of Happy Test. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Happy Test get?

No answer from Happy Test at the latest refresh; it was last seen 28 days 2 hours ago.

What position does Happy Test hold among Rust servers?

The seven-day player-hour table places Happy Test at #14,107, within the top 60% of ranked servers.

Tag and list record

Where does Happy Test appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Happy Test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Happy Test: what do they signify?

These tags are Happy Test's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Happy Test when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 1 hours into the latest wipe the crowd reached its peak.

When does Happy Test wipe?

Happy Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 32 days 22 hours ago.

Joining the server

What is the way to join Happy Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.206.104.226:28015.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Slot count: 30.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.