An entry in the registerNo. 13,607
PixelRush
Offline 5.227.27.65:28015 checked 18d ago
PixelRush is a Rust server. It was offline at the last count. It stands at No. 13,607 of the ranked servers, the top 61%. It last wiped 18d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:02 UTC18d ago | 1 | – | running | 0 |
| Wed 7 Oct, 20:42 UTC19d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit213/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10131/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main35/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10191/700 EU · groups of 16+ · monthly · 85 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1067/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does PixelRush operate?
Rust network protocol 2634 and build 167058 on Windows is what PixelRush runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is PixelRush, and is it online now?
PixelRush shows offline as of the latest refresh, last seen 18 days ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 7 October 2026.
In which location does PixelRush sit?
No region appears for PixelRush. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 5.227.27.65:28015 stands the address.
Rules, settings, map
What map does PixelRush put players on?
Generation by the game gives PixelRush its procedural map.
What does PixelRush set down in the way of rules and settings?
No gather rate appears in the name of PixelRush. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does PixelRush get?
No answer from PixelRush at the latest refresh; it was last seen 18 days ago.
What position does PixelRush hold among Rust servers?
On player hours over seven days PixelRush ranks #13,607, inside the top 61% of all ranked servers.
The tags and lists
PixelRush sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists PixelRush fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on PixelRush?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags PixelRush publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
Wipe day on PixelRush: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak.
The wipe timetable for PixelRush: what does it show?
Too few wipes of PixelRush are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 18 days 22 hours.
How to join
How does one connect to PixelRush?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.227.27.65:28015.