At press time 11,829 servers89,289 players0 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,400

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 40d ago

Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,400 of the ranked servers. It last wiped 134d ago. Its own tags class it as modded.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Server_217_DevBlog: which one?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. The protocol must match on your game to join; the update comes through Steam.

Is Server_217_DevBlog up, and how steady is its uptime?

Server_217_DevBlog shows offline as of the latest refresh, last seen 40 days 9 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 18 September 2026.

What is the location of Server_217_DevBlog?

No region is published by Server_217_DevBlog. Rust Server Stats records the stated location of a server, not the location of the machine. At 5.227.44.219:28015 stands the address.

The rules and map

What map does Server_217_DevBlog put players on?

Server_217_DevBlog plays on a map the game generates, procedural in kind.

What settings and rules does Server_217_DevBlog run?

Nothing in the name of Server_217_DevBlog gives a gather rate. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. VAC, Valve's anti-cheat, is disabled.

Player record

What population does Server_217_DevBlog carry?

Server_217_DevBlog is offline at present; the last response came 40 days 9 hours ago.

Against other Rust servers, how is Server_217_DevBlog ranked?

The seven-day player-hour table places Server_217_DevBlog at #15,400, within the top – of ranked servers.

The tags and lists

Where does Server_217_DevBlog appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Server_217_DevBlog: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.

How should the tags on Server_217_DevBlog be read?

The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; v2183 (Protocol): Protocol 2183: joining needs the same game version; oxide (Oxide): Oxide (uMod), a framework for plugins, runs here; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; h5e7466bf (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

When does Server_217_DevBlog wipe?

The record of Server_217_DevBlog holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 134 days 6 hours old.

Joining the server

How does one connect to Server_217_DevBlog?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.227.44.219:28015.

§ 8Key to the tagswhat each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The standard survival game.
mp10
Max players Slot count: 10.
v2183
Protocol Protocol 2183: joining needs the same game version.

Mods and access

oxide
Oxide Oxide (uMod), a framework for plugins, runs here.
modded
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Other

h5e7466bf
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.
stok
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.