At press time 11,874 servers88,657 players162 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,850

LOCAL admission lab - no public players

Offline 5.228.202.103:28115 checked 27d ago

LOCAL admission lab - no public players is a Rust server. It was offline at the last count. It stands at No. 16,850 of the ranked servers, the top 71%. It last wiped 28d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit180/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10178/225 EU · groups of 16+ · weekly · 111 on average
  4. 4 RustSpain.com | EU Main31/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10159/700 EU · groups of 16+ · monthly · 85 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1054/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is LOCAL admission lab - no public players on?

Rust network protocol 2633 and build 165217 on Windows is what LOCAL admission lab - no public players runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on LOCAL admission lab - no public players, and is it up?

The records show LOCAL admission lab - no public players offline, last answering 27 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 29 September 2026.

In which location does LOCAL admission lab - no public players sit?

No region appears for LOCAL admission lab - no public players. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 5.228.202.103:28115 — that is the address.

Rules, settings, map

What map is in use on LOCAL admission lab - no public players?

Generation by the game gives LOCAL admission lab - no public players its procedural map.

The rules and settings of LOCAL admission lab - no public players: what are they?

Nothing in the name of LOCAL admission lab - no public players gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is inactive.

The players

How full does LOCAL admission lab - no public players get?

LOCAL admission lab - no public players is offline at present; the last response came 27 days 23 hours ago.

Against other Rust servers, how is LOCAL admission lab - no public players ranked?

Ranked by player hours over the last seven days, LOCAL admission lab - no public players stands at #16,850, in the top 71% overall.

Tag and list record

LOCAL admission lab - no public players sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include LOCAL admission lab - no public players: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on LOCAL admission lab - no public players: what do they signify?

The game's server browser reads the tags LOCAL admission lab - no public players publishes: gmrust (Game mode): The standard survival game; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

The wipe timetable for LOCAL admission lab - no public players: what does it show?

The record of LOCAL admission lab - no public players holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 28 days 10 hours.

Connection

What is the way to join LOCAL admission lab - no public players?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.228.202.103:28115.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp2
Max players Slot count: 2.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.