An entry in the registerNo. 16,882
TroubleChute
Offline 5.231.105.172:28015 checked 28d ago
TroubleChute is a Rust server. It was offline at the last count. It stands at No. 16,882 of the ranked servers, the top 71%. It last wiped 48d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit39/500 no group limit · 160 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1046/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1017/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for TroubleChute: which one?
Rust network protocol 2633 and build 163493 on Windows is what TroubleChute runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is TroubleChute up, and how steady is its uptime?
TroubleChute shows offline as of the latest refresh, last seen 28 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 29 September 2026.
What is the location of TroubleChute?
No region appears for TroubleChute. Rust Server Stats records the stated location of a server, not the location of the machine. 5.231.105.172:28015 — that is the address.
The rules and map
What map does TroubleChute put players on?
TroubleChute plays on a map the game generates, procedural in kind.
What does TroubleChute set down in the way of rules and settings?
No gather rate appears in the name of TroubleChute. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on TroubleChute?
TroubleChute is offline at present; the last response came 28 days 15 hours ago.
Where does TroubleChute sit in the rankings?
On player hours over seven days TroubleChute ranks #16,882, inside the top 71% of all ranked servers.
The tags and lists
TroubleChute sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on TroubleChute: what do they signify?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163493 (Build): Build 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags TroubleChute publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for TroubleChute: what does it show?
Too few wipes of TroubleChute are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 48 days 5 hours old.
Joining the server
What is the way to join TroubleChute?
To connect, open the console with F1 in Rust and enter client.connect 5.231.105.172:28015. The Launch Rust and join button on this page does the same through Steam.