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An entry in the registerNo. 15,295

ZombieModsX5-10

Offline 5.252.103.130:35000 checked 10d ago

ZombieModsX5-10 is a Rust server. It was offline at the last count. It stands at No. 15,295 of the ranked servers, the top 70%. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

The rhythm
Usual gap1.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 14h
Thu 3 Dec, 19:00 FW36d 14h

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:40 UTC25d ago 1 – running 0
Mon 21 Sep, 12:29 UTC36d ago 1 halved by day 2 11.3 days 1
Sun 20 Sep, 19:52 UTC37d ago 3 – 0.7 days 0
Sat 19 Sep, 20:35 UTC38d ago 3 – 1 days 1
Thu 17 Sep, 17:18 UTC40d ago 3 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Хостинг XLGAMES.PRO Арендуй свой сервер с защитой от DDoS атак: > Rust > DayZ > Soulmask > Enshrouded > Conan Exiles > и многие другие.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1025/700 EU · groups of 16+ · monthly · 88 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 83 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.106/1000 EU · groups of 16+ · monthly · 67 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1043/1000 EU · groups of 16+ · monthly · 61 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1059/700 EU · groups of 16+ · monthly · 59 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.101/1000 EU · groups of 16+ · monthly · 58 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for ZombieModsX5-10: which one?

The server ZombieModsX5-10 is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is ZombieModsX5-10 up, and how steady is its uptime?

Offline at present: ZombieModsX5-10, last seen 10 days 7 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 17 September 2026.

In which location does ZombieModsX5-10 sit?

No region is published by ZombieModsX5-10. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 5.252.103.130:35000 stands the address.

Settings and map

What map is in use on ZombieModsX5-10?

ZombieModsX5-10 runs a procedural map, generated by the game, of size 4,500 with seed 2050231722. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does ZombieModsX5-10 run?

No gather rate appears in the name of ZombieModsX5-10. The limit for a group is 10 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Population

How full does ZombieModsX5-10 get?

No answer from ZombieModsX5-10 at the latest refresh; it was last seen 10 days 7 hours ago.

Where does ZombieModsX5-10 sit in the rankings?

The seven-day player-hour table places ZombieModsX5-10 at #15,295, within the top 70% of ranked servers.

Tag and list record

ZombieModsX5-10 sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include ZombieModsX5-10: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on ZombieModsX5-10?

These tags are ZombieModsX5-10's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on ZombieModsX5-10 when wipe day arrives?

The average peak across recent wipes was 2 players. 46 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1.5, in the wipes that did not, the crowd fell below half.

On what schedule does ZombieModsX5-10 wipe?

Once a month, with the force wipe, ZombieModsX5-10 wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 25 days 8 hours old. Its tags carry a monthly wipe schedule.

Connection

What is the way to join ZombieModsX5-10?

To connect, open the console with F1 in Rust and enter client.connect 5.252.103.130:35000. The Launch Rust and join button on this page does the same through Steam. https://xlgames.pro carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players Slot count: 10.
ts10
Group limit No team may exceed 10.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.