An entry in the registerNo. 15,790
Mars Colony LOCAL DEVELOPMENT
Offline 5.29.9.12:28115 checked 17d ago
Mars Colony LOCAL DEVELOPMENT is a Rust server. It was offline at the last count. It stands at No. 15,790 of the ranked servers, the top 71%. It last wiped 18d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit216/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10122/700 EU · groups of 16+ · monthly · 89 on average
- 5 RustSpain.com | EU Main24/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1049/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online now?
The records show Mars Colony LOCAL DEVELOPMENT offline, last answering 17 days 3 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 11 October 2026.
Where does Mars Colony LOCAL DEVELOPMENT operate from?
No region appears for Mars Colony LOCAL DEVELOPMENT. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 5.29.9.12:28115 — that is the address.
Settings and map
What does Mars Colony LOCAL DEVELOPMENT set down in the way of rules and settings?
Nothing in the name of Mars Colony LOCAL DEVELOPMENT gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is disabled: Valve's anti-cheat.
Player record
What are the player numbers on Mars Colony LOCAL DEVELOPMENT?
No answer from Mars Colony LOCAL DEVELOPMENT at the latest refresh; it was last seen 17 days 3 hours ago.
Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?
Ranked by player hours over the last seven days, Mars Colony LOCAL DEVELOPMENT stands at #15,790, in the top 71% overall.
Tags, lists
Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Mars Colony LOCAL DEVELOPMENT fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Mars Colony LOCAL DEVELOPMENT: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Mars Colony LOCAL DEVELOPMENT publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does Mars Colony LOCAL DEVELOPMENT wipe?
The record of Mars Colony LOCAL DEVELOPMENT holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 18 days 5 hours ago.
Connection
How does one connect to Mars Colony LOCAL DEVELOPMENT?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.29.9.12:28115.