At press time 11,611 servers46,379 players111 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,006

A Shockbyte Rust Server

Online 5.39.17.23:24320 checked 10m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 1. It stands at No. 12,006 of the ranked servers, the top 54%. It last wiped 18h ago.

§ 1Attendance

AveragePeakWipe
00.250.50.75108:0017:0003:0012:0021:0006:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040008:0017:0003:0012:0021:0006:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap7.5 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held20%

else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:05 UTC18h ago – – running 0
Wed 28 Oct, 14:11 UTC1d ago – – – 1
Mon 26 Oct, 14:25 UTC3d ago 1 held half 2 days 0
Thu 15 Oct, 15:16 UTC14d ago 1 halved by day 3 11 days 0
Thu 8 Oct, 15:49 UTC21d ago 1 halved by day 1 7 days 0
Wed 30 Sep, 12:57 UTC29d ago 1 halved by day 1 8.1 days 0
Sun 20 Sep, 12:46 UTC39d ago 1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|117/250 EU · groups of 12+ · weekly · 463 on average
  2. 2 Rustoria.co - EU East Long136/200 EU · groups of 12+ · monthly · 320 on average
  3. 3 Rusty Moose |EU Main|293/275 EU · groups of 12+ · weekly · 281 on average
  4. 4 Rustafied.com - EU Friday9/100 EU · groups of 16+ · weekly · 279 on average
  5. 5 Rustoria.co - EU Main284/300 EU · groups of 16+ · weekly · 264 on average
  6. 6 Rustoria.co - EU East Medium559/575 EU · groups of 12+ · biweekly · 261 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2636 and build 169641 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Shockbyte Rust Server, and is it up?

The records show A Shockbyte Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 16 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of A Shockbyte Rust Server like?

The records show an average of 247 server fps over 48 hours, never below 209. Buildings, deployables and the rest brought the entity count to a high of 7,000. The memory peak was 2,473 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does A Shockbyte Rust Server operate from?

The server publishes no region: A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 5.39.17.23:24320 — that is the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

The players

How full does A Shockbyte Rust Server get?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. Averaged across seven days, 0 players; the peak reached 1. The busiest hour of the last 48 was 14:00 UTC, averaging 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hour table places A Shockbyte Rust Server at #12,006, within the top 54% of ranked servers.

The tags and lists

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default applies: 8 per team; v2636 (Protocol): Join only on protocol 2636; other versions cannot connect; cs169641 (Build): Game build: 169641; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on A Shockbyte Rust Server: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 20% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

When does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 18 hours old.

Connection

What is the way to join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.39.17.23:24320.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2636,gmrust,cs169641,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default applies: 8 per team.
v2636
Protocol Join only on protocol 2636; other versions cannot connect.
cs169641
Build Game build: 169641.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.