At press time 11,649 servers42,065 players106 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,270

A Shockbyte Rust Server

Online 5.39.17.27:29866 checked 11m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,270 of the ranked servers, the top 69%. It last wiped 21d ago.

§ 1Attendance

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct17 Oct21 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|47/250 EU · groups of 12+ · weekly · 477 on average
  2. 2 Rustoria.co - EU East Long85/200 EU · groups of 12+ · monthly · 321 on average
  3. 3 Rusty Moose |EU Main|219/250 EU · groups of 12+ · weekly · 284 on average
  4. 4 Rustafied.com - EU Friday7/100 EU · groups of 16+ · weekly · 279 on average
  5. 5 Rustoria.co - EU Main275/325 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium272/275 EU · groups of 12+ · biweekly · 258 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Shockbyte Rust Server, and is it up?

Online: A Shockbyte Rust Server is up as of the latest refresh. The uptime it reports puts the last restart at about 17 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 8 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 242 server fps over 48 hours, never below 216. Of note: 8,179 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,591 MB. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

The server publishes no region: A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 5.39.17.27:29866 stands the address.

Rules, settings, map

What map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A Shockbyte Rust Server set down in the way of rules and settings?

The name of A Shockbyte Rust Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

Player record

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. The record shows an average of 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hour table places A Shockbyte Rust Server at #15,270, within the top 69% of ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

The wipe timetable for A Shockbyte Rust Server: what does it show?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 21 days 11 hours.

Connection

Which steps join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.39.17.27:29866.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players Slot count: 40.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.