An entry in the registerNo. 13,198
Local Debug (no EAC)
Offline 5.76.183.4:28015 checked 35d ago
Local Debug (no EAC) is a Rust server. It was offline at the last count. It stands at No. 13,198 of the ranked servers, the top 57%. It last wiped 51d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|648/700 EU · groups of 12+ · weekly · 511 on average
- 2 Rustoria.co - EU Main43/250 EU · groups of 16+ · weekly · 340 on average
- 3 Rusty Moose |EU Main|90/250 EU · groups of 12+ · weekly · 337 on average
- 4 Rustoria.co - EU East Long359/400 EU · groups of 12+ · monthly · 316 on average
- 5 Rustoria.co - EU East Medium165/200 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday142/225 EU · groups of 16+ · weekly · 261 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Local Debug (no EAC) on?
The server Local Debug (no EAC) is on Rust network protocol 2633 and build 163207, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is Local Debug (no EAC), and is it online now?
Offline at present: Local Debug (no EAC), last seen 35 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 September 2026.
In which location does Local Debug (no EAC) sit?
No region is published by Local Debug (no EAC). Rust Server Stats records the stated location of a server, not the location of the machine. 5.76.183.4:28015 — that is the address.
Settings and map
What map does Local Debug (no EAC) put players on?
Local Debug (no EAC) plays on a map the game generates, procedural in kind.
The rules and settings of Local Debug (no EAC): what are they?
Nothing in the name of Local Debug (no EAC) gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Population
How full does Local Debug (no EAC) get?
No answer from Local Debug (no EAC) at the latest refresh; it was last seen 35 days 5 hours ago.
Against other Rust servers, how is Local Debug (no EAC) ranked?
Ranked by player hours over the last seven days, Local Debug (no EAC) stands at #13,198, in the top 57% overall.
Tag and list record
Local Debug (no EAC) sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Debug (no EAC) fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Local Debug (no EAC) be read?
These tags are Local Debug (no EAC)'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Local Debug (no EAC) wipe?
The record of Local Debug (no EAC) holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 51 days 16 hours ago.
How to join
Which steps join Local Debug (no EAC)?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 5.76.183.4:28015.