An entry in the registerNo. 14,369
Local Test Server
Offline 5.76.77.152:28015 checked 17d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 14,369 of the ranked servers, the top 65%. It last wiped 22d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit72/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1071/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1060/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main18/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Local Test Server on?
The server Local Test Server is on Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Local Test Server, and is it up?
Offline at present: Local Test Server, last seen 17 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 11 October 2026.
What is the location of Local Test Server?
No region is published by Local Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 5.76.77.152:28015 stands the address.
Settings and map
What map does Local Test Server put players on?
Local Test Server plays on a map the game generates, procedural in kind.
The rules and settings of Local Test Server: what are they?
No gather rate appears in the name of Local Test Server. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Local Test Server?
No answer from Local Test Server at the latest refresh; it was last seen 17 days 15 hours ago.
Against other Rust servers, how is Local Test Server ranked?
Ranked by player hours over the last seven days, Local Test Server stands at #14,369, in the top 65% overall.
Tags, lists
Where does Local Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Test Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Local Test Server: what do they signify?
gmrust (Game mode): The standard survival game; mp15 (Max players): Slot count: 15; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Local Test Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does Local Test Server wipe?
Too few wipes of Local Test Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 22 days 9 hours ago.
Connection
How does one connect to Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 5.76.77.152:28015. The Launch Rust and join button on this page does the same through Steam.