At press time 11,863 servers104,004 players547 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,289

SteForceOne Part2

Online 5.83.165.189:25000 checked 12m ago

SteForceOne Part2 is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,289 of the ranked servers, the top 69%. It last wiped 28d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

02.557.51020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 23h
Thu 3 Dec, 19:00 FW34d 23h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit108/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10160/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1066/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10187/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is SteForceOne Part2 on?

Rust network protocol 2635 and build 168909 on Windows is what SteForceOne Part2 runs. To join, your game must be on the same protocol; Steam handles the update.

Is SteForceOne Part2 up, and how steady is its uptime?

Online: SteForceOne Part2 is up as of the latest refresh. A restart came about 16 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 1 October 2026.

Does SteForceOne Part2 hold a steady frame?

For the last 48 hours the average was 10 server fps, with a low of 10. Of note: 100,957 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,164 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of SteForceOne Part2?

The server publishes no region: SteForceOne Part2. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 5.83.165.189:25000 — that is the address.

Settings and map

What map is in use on SteForceOne Part2?

SteForceOne Part2 runs a procedural map, generated by the game, of size 4,250 with seed 1855566903. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of SteForceOne Part2: what are they?

No gather rate appears in the name of SteForceOne Part2. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does SteForceOne Part2 get?

The record for SteForceOne Part2 shows 0 players, against a capacity of 50. Across the last seven days the mean population stands at 0.

What position does SteForceOne Part2 hold among Rust servers?

The seven-day player-hour table places SteForceOne Part2 at #15,289, within the top 69% of ranked servers.

Tags, lists

SteForceOne Part2 sits in which Rust Server Stats lists and filters?

On Rust Server Stats, SteForceOne Part2 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on SteForceOne Part2: what do they signify?

These tags are SteForceOne Part2's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on SteForceOne Part2?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does SteForceOne Part2 wipe?

Once a month, with the force wipe, SteForceOne Part2 wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 28 days 1 hours old.

Joining the server

Which steps join SteForceOne Part2?

To connect, open the console with F1 in Rust and enter client.connect 5.83.165.189:25000. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.