At press time 11,758 servers68,729 players208 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,335

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Offline 50.20.127.247:28015 checked 4h ago

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 3,335 of the ranked servers, the top 15%. It last wiped 6h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75100:0008:0016:0002:0010:0018:00Wiped Thu 29 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:22 UTC8h ago – – running 1
Thu 22 Oct, 22:02 UTC7d ago 1 – – 1
Wed 21 Oct, 10:45 UTC8d ago 1 – 1.5 days 1
Tue 20 Oct, 04:13 UTC9d ago 1 – 1.3 days 0
Tue 6 Oct, 00:50 UTC23d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP1/10 NA · groups of 8+ · 5 on average
  2. 2 [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v12/100 NA · no group limit · 2 on average
  3. 3 NA | Apex Aim Arena | 1v1 Facecheck FFA Targets0/16 NA · groups of 8+ · 3 on average
  4. 4 Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game0/16 NA · groups of 8+ · 3 on average
  5. 5 The Salt Mines (Official) Solo Only | 2x |2/100 NA · groups of 8+ · 2x · monthly · 1 on average
  6. 6 [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS27/100 NA · groups of 100+ · 1e+09x · weekly · 32 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch operate?

Rust network protocol 2635 and build 168909 on Windows is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and is it up?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch shows offline as of the latest refresh, last seen 4 hours ago. Of note: 153 of 168 hours up in the last 7 full days, or 91% of the time. Its earliest entry at Rust Server Stats is dated 6 October 2026.

What is the location of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

No region tag is published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch; its name points to North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 50.20.127.247:28015 stands the address.

The rules and map

What map does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch put players on?

Generation by the game gives US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch its procedural map.

What settings and rules does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch run?

The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is disabled: Valve's anti-cheat.

Player record

What are the player numbers on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is offline at present; the last response came 4 hours ago. Averaged across seven days, 1 players; the peak reached 2. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.

Against other Rust servers, how is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch ranked?

The seven-day player-hour table places US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch at #3,335, within the top 15% of ranked servers.

The tags and lists

Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: Modded Rust servers, Rust aim training servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch be read?

gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

When does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe?

Too few wipes of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 6 hours ago.

Connection

Which steps join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

To connect, open the console with F1 in Rust and enter client.connect 50.20.127.247:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.