At press time 11,632 servers42,162 players90 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,283

Local Dev Server

Offline 50.20.242.36:28015 checked 16d ago

Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 13,283 of the ranked servers, the top 61%. It last wiped 16d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1 days

between real wipes

On rhythm38%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:45 UTC16d ago 1 – running 1
Mon 12 Oct, 08:46 UTC16d ago 1 – 0.5 days 0
Fri 9 Oct, 22:30 UTC19d ago 1 halved by day 1 2.4 days 1
Thu 8 Oct, 20:43 UTC20d ago 1 – 1.1 days 0
Wed 7 Oct, 00:22 UTC22d ago 1 – 1.8 days 0
Tue 6 Oct, 00:17 UTC23d ago 1 – 1 days 0
Mon 5 Oct, 17:39 UTC23d ago 1 – 0.3 days 1
Sun 4 Oct, 19:10 UTC24d ago 1 – 0.9 days 1
Wed 30 Sep, 14:10 UTC28d ago 1 – 4.2 days 1
Tue 29 Sep, 20:37 UTC29d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit102/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10120/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1046/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Local Dev Server operate?

The server Local Dev Server is on Rust network protocol 2634 and build 167584, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Local Dev Server up, and how steady is its uptime?

The records show Local Dev Server offline, last answering 16 days 9 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 16 September 2026.

What is the location of Local Dev Server?

The server publishes no region: Local Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 50.20.242.36:28015 — that is the address.

Rules, settings, map

The rules and settings of Local Dev Server: what are they?

Nothing in the name of Local Dev Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does Local Dev Server get?

No answer from Local Dev Server at the latest refresh; it was last seen 16 days 9 hours ago.

Where does Local Dev Server sit in the rankings?

On player hours over seven days Local Dev Server ranks #13,283, inside the top 61% of all ranked servers.

The tags and lists

Where does Local Dev Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Local Dev Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Local Dev Server: what do they signify?

The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on Local Dev Server: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

When does Local Dev Server wipe?

No next wipe can be predicted for Local Dev Server, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 16 days 10 hours.

Connection

What is the way to join Local Dev Server?

To connect, open the console with F1 in Rust and enter client.connect 50.20.242.36:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.