An entry in the registerNo. 4,763
Avalon Lost || PVE || NO VIP || 2X
Online 50.20.249.125:19560 checked 6m ago
Avalon Lost || PVE || NO VIP || 2X is a Rust server. At the last count it had 1 players of a possible 40; over the past week it averaged 0, with a peak of 3. It stands at No. 4,763 of the ranked servers, the top 21%. It last wiped 11h ago, on a weekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2.5
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 13h |
| Thu 12 Nov, 18:05 | 13d 12h |
| Thu 19 Nov, 18:05 | 20d 12h |
| Thu 26 Nov, 18:05 | 27d 12h |
| Thu 3 Dec, 19:00 FW | 34d 13h |
| Thu 10 Dec, 18:05 | 41d 12h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:05 UTC11h ago | – | – | running | 1 |
| Sun 25 Oct, 02:40 UTC5d ago | 3 | halved by day 2 | 4.6 days | 0 |
| Thu 22 Oct, 18:06 UTC7d ago | 0 | – | 2.4 days | 0 |
| Thu 15 Oct, 18:06 UTC14d ago | 2 | halved by day 3 | 7 days | 2 |
| Wed 14 Oct, 17:47 UTC15d ago | 4 | – | 1 days | 0 |
| Tue 13 Oct, 01:46 UTC17d ago | 4 | – | 1.7 days | 0 |
| Thu 8 Oct, 18:05 UTC21d ago | 2 | halved by day 3 | 4.3 days | 1 |
| Sat 3 Oct, 15:10 UTC26d ago | 3 | halved by day 2 | 5.1 days | 2 |
| Fri 2 Oct, 01:15 UTC28d ago | 3 | – | 1.6 days | 0 |
| Thu 24 Sep, 18:06 UTC35d ago | 2 | held half | 7.3 days | 0 |
| Thu 17 Sep, 18:06 UTC42d ago | 3 | halved by day 3 | 7 days | 0 |
| Tue 15 Sep, 00:35 UTC45d ago | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS4/100 groups of 20+ · 2x · weekly · 7 on average
- 2 Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses1/75 EU · groups of 8+ · 2x · weekly · 2 on average
- 3 PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA2/150 EU · groups of 8+ · 2x · monthly · 14 on average
- 4 [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|7/100 NA · groups of 15+ · 2x · biweekly · 13 on average
- 5 [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]4/100 groups of 200+ · 1x · weekly · 13 on average
- 6 #3 Wasilisc PvE х54/200 EU · groups of 8+ · weekly · 9 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Avalon Lost || PVE || NO VIP || 2X on?
The server Avalon Lost || PVE || NO VIP || 2X is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is Avalon Lost || PVE || NO VIP || 2X up, and how steady is its uptime?
The records show Avalon Lost || PVE || NO VIP || 2X online at the time of this check. The uptime it reports puts the last restart at about 10 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does Avalon Lost || PVE || NO VIP || 2X hold a steady frame?
Server fps averaged 116 over the last 48 hours; the low was 93. Buildings, deployables and the rest brought the entity count to a high of 130,760. Up to 4,305 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Avalon Lost || PVE || NO VIP || 2X operate from?
No region appears for Avalon Lost || PVE || NO VIP || 2X. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 50.20.249.125:19560 — that is the address.
The rules and map
The map for Avalon Lost || PVE || NO VIP || 2X: which one is it?
Avalon Lost || PVE || NO VIP || 2X runs a procedural map, generated by the game, of size 4,500 with seed 64205775. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of Avalon Lost || PVE || NO VIP || 2X: what are they?
By its own name, Avalon Lost || PVE || NO VIP || 2X gathers at 2x. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What population does Avalon Lost || PVE || NO VIP || 2X carry?
The record for Avalon Lost || PVE || NO VIP || 2X shows 1 players, against a capacity of 40. The seven-day record: an average of 0 players and a peak of 3. Of the last 48 hours, 06:00 UTC drew the highest average: 1 players.
What position does Avalon Lost || PVE || NO VIP || 2X hold among Rust servers?
The seven-day player-hour table places Avalon Lost || PVE || NO VIP || 2X at #4,763, within the top 21% of ranked servers.
The tags and lists
Avalon Lost || PVE || NO VIP || 2X sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Avalon Lost || PVE || NO VIP || 2X: 2x Rust servers, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
How should the tags on Avalon Lost || PVE || NO VIP || 2X be read?
These tags are Avalon Lost || PVE || NO VIP || 2X's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on Avalon Lost || PVE || NO VIP || 2X?
Across its recent wipes, the busiest point averaged 2 players. 30 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2.5 where the crowd did not hold.
The wipe timetable for Avalon Lost || PVE || NO VIP || 2X: what does it show?
The schedule is too thinly recorded on Avalon Lost || PVE || NO VIP || 2X to confirm, so the prediction follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 11 hours ago. Its tags carry a weekly wipe schedule.
How to join
What is the way to join Avalon Lost || PVE || NO VIP || 2X?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 50.20.249.125:19560.