At press time 11,621 servers38,053 players134 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,763

Avalon Lost || PVE || NO VIP || 2X

Online 50.20.249.125:19560 checked 6m ago

Avalon Lost || PVE || NO VIP || 2X is a Rust server. At the last count it had 1 players of a possible 40; over the past week it averaged 0, with a peak of 3. It stands at No. 4,763 of the ranked servers, the top 21%. It last wiped 11h ago, on a weekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, oxide, pve.

§ 1Attendance

AveragePeakWipe
00.250.50.75106:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 18:05 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 18:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

The rhythm
Usual gap3.3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 2.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 13h
Thu 12 Nov, 18:0513d 12h
Thu 19 Nov, 18:0520d 12h
Thu 26 Nov, 18:0527d 12h
Thu 3 Dec, 19:00 FW34d 13h
Thu 10 Dec, 18:0541d 12h

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:05 UTC11h ago – – running 1
Sun 25 Oct, 02:40 UTC5d ago 3 halved by day 2 4.6 days 0
Thu 22 Oct, 18:06 UTC7d ago 0 – 2.4 days 0
Thu 15 Oct, 18:06 UTC14d ago 2 halved by day 3 7 days 2
Wed 14 Oct, 17:47 UTC15d ago 4 – 1 days 0
Tue 13 Oct, 01:46 UTC17d ago 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC21d ago 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC26d ago 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC28d ago 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC35d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS4/100 groups of 20+ · 2x · weekly · 7 on average
  2. 2 Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses1/75 EU · groups of 8+ · 2x · weekly · 2 on average
  3. 3 PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA2/150 EU · groups of 8+ · 2x · monthly · 14 on average
  4. 4 [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|7/100 NA · groups of 15+ · 2x · biweekly · 13 on average
  5. 5 [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]4/100 groups of 200+ · 1x · weekly · 13 on average
  6. 6 #3 Wasilisc PvE х54/200 EU · groups of 8+ · weekly · 9 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Avalon Lost || PVE || NO VIP || 2X on?

The server Avalon Lost || PVE || NO VIP || 2X is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is Avalon Lost || PVE || NO VIP || 2X up, and how steady is its uptime?

The records show Avalon Lost || PVE || NO VIP || 2X online at the time of this check. The uptime it reports puts the last restart at about 10 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does Avalon Lost || PVE || NO VIP || 2X hold a steady frame?

Server fps averaged 116 over the last 48 hours; the low was 93. Buildings, deployables and the rest brought the entity count to a high of 130,760. Up to 4,305 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Avalon Lost || PVE || NO VIP || 2X operate from?

No region appears for Avalon Lost || PVE || NO VIP || 2X. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 50.20.249.125:19560 — that is the address.

The rules and map

The map for Avalon Lost || PVE || NO VIP || 2X: which one is it?

Avalon Lost || PVE || NO VIP || 2X runs a procedural map, generated by the game, of size 4,500 with seed 64205775. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Avalon Lost || PVE || NO VIP || 2X: what are they?

By its own name, Avalon Lost || PVE || NO VIP || 2X gathers at 2x. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does Avalon Lost || PVE || NO VIP || 2X carry?

The record for Avalon Lost || PVE || NO VIP || 2X shows 1 players, against a capacity of 40. The seven-day record: an average of 0 players and a peak of 3. Of the last 48 hours, 06:00 UTC drew the highest average: 1 players.

What position does Avalon Lost || PVE || NO VIP || 2X hold among Rust servers?

The seven-day player-hour table places Avalon Lost || PVE || NO VIP || 2X at #4,763, within the top 21% of ranked servers.

The tags and lists

Avalon Lost || PVE || NO VIP || 2X sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Avalon Lost || PVE || NO VIP || 2X: 2x Rust servers, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

How should the tags on Avalon Lost || PVE || NO VIP || 2X be read?

These tags are Avalon Lost || PVE || NO VIP || 2X's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on Avalon Lost || PVE || NO VIP || 2X?

Across its recent wipes, the busiest point averaged 2 players. 30 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2.5 where the crowd did not hold.

The wipe timetable for Avalon Lost || PVE || NO VIP || 2X: what does it show?

The schedule is too thinly recorded on Avalon Lost || PVE || NO VIP || 2X to confirm, so the prediction follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 11 hours ago. Its tags carry a weekly wipe schedule.

How to join

What is the way to join Avalon Lost || PVE || NO VIP || 2X?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 50.20.249.125:19560.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp40
Max players The server holds 40 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes once a week.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.