At press time 11,802 servers77,039 players111 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,310

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 7m ago

Hazard's Island | Biweekly is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 14,310 of the ranked servers, the top 65%, and No. 1460 in North America. It last wiped 13d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as vanilla, oxide, premium.

§ 1Attendance

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

§ 2Performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 21h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 29 Oct, 18:1121h
Thu 5 Nov, 19:00 FW7d 22h
Thu 12 Nov, 18:1114d 21h
Thu 26 Nov, 18:1128d 21h
Thu 3 Dec, 19:00 FW35d 22h
Thu 10 Dec, 18:1142d 21h

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Hazard's Island | Biweekly, a Canadian Game Forces server Vanilla Rust with half upkeep · max team 8 · Western Canada Map wipe on the 1st and 3rd Thursday about noon Alberta Time (1 PM from late October to late March) · blueprints are kept at normal wipes Daily restart 4:00 AM Alberta Time (ABT) RULES (full list: canadiangameforces.com) • No hate speech or slurs (ban without warning) • No cheats, scripts or exploits (permanent ban) • Max 8 per team, no alliances • No griefing after a raid: remove your locks when done • No hotels • English in global chat, no advertising • Idle 30+ min = time stops counting; idle 60+ min may be kicked when the server is full • Your name in chat carries a title for what you do most (Killer, Raider, Builder ...) • Report cheaters with F7, don't call them out in chat Website: canadiangameforces.com Discord: discord.gg/gHS4jpZEWr Sponsored by HandBuiltPCs.ca: custom gaming PCs.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustopia.gg - US Medium49/200 NA · groups of 12+ · biweekly · 103 on average
  2. 2 Rusty Moose |US Biweekly|25/200 NA · groups of 12+ · biweekly · 72 on average
  3. 3 Rustoria.co - US Medium Premium21/200 NA · groups of 12+ · biweekly · 43 on average
  4. 4 Gringers Solo Only | Noob Friendly Oct 2243/100 NA · groups of 8+ · biweekly · 40 on average
  5. 5 Reddit.com/r/PlayRust - US Biweekly13/200 NA · groups of 12+ · biweekly · 30 on average
  6. 6 Rustafied.com - US Medium - Large7/100 NA · groups of 16+ · biweekly · 29 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for Hazard's Island | Biweekly: which one?

The server Hazard's Island | Biweekly is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Hazard's Island | Biweekly, and is it online now?

Online: Hazard's Island | Biweekly is up as of the latest refresh. The uptime it reports puts the last restart at about 6 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.

How does Hazard's Island | Biweekly perform?

Server fps averaged 60 over the last 48 hours; the low was 59. Buildings, deployables and the rest brought the entity count to a high of 80,520. The memory peak was 2,259 MB. What players feel as lag: fps running low and entities climbing.

In which location does Hazard's Island | Biweekly sit?

In North America, Hazard's Island | Biweekly lists itself with the NA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 50.99.7.47:28025 stands the address.

The rules and map

The map for Hazard's Island | Biweekly: which one is it?

Hazard's Island | Biweekly runs a procedural map, generated by the game, of size 3,800 with seed 1151947884. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Hazard's Island | Biweekly: what are they?

Nothing in the name of Hazard's Island | Biweekly gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The plugin set is Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. Join only with premium status on Rust. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on Hazard's Island | Biweekly?

0 players are on Hazard's Island | Biweekly at present; the slot count is 50. The seven-day record: an average of 0 players and a peak of 1.

Against other Rust servers, how is Hazard's Island | Biweekly ranked?

The player-hour table over seven days puts Hazard's Island | Biweekly at #14,310, and #1,460 for North America, within the top 65% of all ranked servers.

The tags and lists

Hazard's Island | Biweekly sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Hazard's Island | Biweekly is placed in these lists: Best Rust community servers, North America: server records and Best vanilla Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on Hazard's Island | Biweekly be read?

The game's server browser reads the tags Hazard's Island | Biweekly publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^q (Premium): Join only with premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on Hazard's Island | Biweekly: what should be expected?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Hazard's Island | Biweekly wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on Hazard's Island | Biweekly follows its tag. On Thursday 29 October at 18:11 UTC the next wipe is due. The world now in play was generated 13 days 2 hours ago. The tags state that wipes come every two weeks.

Joining the server

How does one connect to Hazard's Island | Biweekly?

To connect, open the console with F1 in Rust and enter client.connect 50.99.7.47:28025. The Launch Rust and join button on this page does the same through Steam. Join only with premium status on Rust. https://canadiangameforces.com carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players Slot count: 50.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^q
Premium Join only with premium status on Rust.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.