At press time 11,836 servers92,804 players171 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 325

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online OC 51.161.219.251:28010 checked 9m ago

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is a Rust server in Oceania, one of the hellis.gg servers. At the last count it had 8 players of a possible 50; over the past week it averaged 52, with a peak of 220. It stands at No. 325 of the ranked servers, the top 1%, and No. 9 in Oceania. It makes a new world every few hours (7 this week), resets rather than wipes. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
010020030040017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:01 UTC18h ago – – – 1
Sun 25 Oct, 22:01 UTC1d ago – – – 4
Sat 24 Oct, 22:01 UTC2d ago – – – 9
Fri 23 Oct, 22:01 UTC3d ago – – – 4
Thu 22 Oct, 22:01 UTC4d ago – – – 8
Wed 21 Oct, 22:01 UTC5d ago – – – 4
Tue 20 Oct, 22:01 UTC6d ago – – – 2
Mon 19 Oct, 22:01 UTC7d ago – – – 6
Sun 18 Oct, 22:01 UTC8d ago – – – 4
Sat 17 Oct, 22:01 UTC9d ago – – – 0

§ 5In its own wordsas the server describes itself

Helli's Aimtrain Quick 1v1 Scenarios with different weapons, Facechecks, Speargun fights etc. https://hellis.gg/store https://discord.hellis.gg

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis2150/2100 EU · groups of 27+ · monthly · 1,257 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: which one?

Rust network protocol 2635 and build 168909 on Linux is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online now?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis currently answers as online. The uptime it reports puts the last restart at about 17 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold a steady frame?

Server fps averaged 29 over the last 48 hours; the low was 6. Buildings, deployables and the rest brought the entity count to a high of 8,040. Of note: memory use reached 3,659 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The OC tag places AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis in Oceania, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.161.219.251:28010 — that is the address.

The rules and map

The map for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: which one is it?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map, generated by the game, of size 6,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

What does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis set down in the way of rules and settings?

No gather rate appears in the name of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Eight players per group is the default and the limit here. combat training is the game mode, loot supplied, for aim and PvP practice. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The record for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis shows 8 players, against a capacity of 50. Over seven days the mean is 52 players, with a peak of 220. At 03:00 UTC, over the last 48 hours, the mean was 162 players, the highest of any hour.

Where does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit in the rankings?

For seven-day player hours AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #325 overall and #9 in Oceania, in the top 1% of ranked servers.

The tags and lists

Where does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear among the Rust Server Stats lists and filters?

On Rust Server Stats, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is placed in these lists: Oceania Rust servers: the record, Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.

How should the tags on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis be read?

The game's server browser reads the tags AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): The server browser files it under Oceania. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Who operates AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A hellis.gg hostname is published by AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and by 2 other servers we track; the same operator most likely runs them.

The wipes

On what schedule does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe?

Those resets every few hours are not wipes, and AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis keeps no wipe schedule for them.

How to join

How does one connect to AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.161.219.251:28010. The server's website is recorded as https://discord.com/invite/chQQmVKGCu.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Gameplay

^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.