At press time 11,619 servers31,668 players74 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,217

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 13m ago

PUCA |HUN| OFFICIAL is a Rust server. At the last count it had 1 players of a possible 100; over the past week it averaged 13, with a peak of 46. It stands at No. 1,217 of the ranked servers, the top 5%. It last wiped 2d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
02040608006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulea steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

The rhythm
Usual gap10.3 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak35

players, last three wipes

Crowd held67%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 13h
Sun 15 Nov, 23:3717d 18h
Thu 26 Nov, 06:3528d 1h
Thu 3 Dec, 19:00 FW35d 13h
Sun 6 Dec, 13:3238d 7h

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:43 UTC2d ago 46 – running 8
Wed 14 Oct, 17:43 UTC14d ago 50+9 queue held half 11.7 days 37
Mon 5 Oct, 17:35 UTC23d ago 10 held half 9 days 0
Fri 25 Sep, 10:38 UTC33d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit46/500 no group limit · 152 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1054/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1017/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is PUCA |HUN| OFFICIAL on?

Rust network protocol 2635 and build 168909 on Windows is what PUCA |HUN| OFFICIAL runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is PUCA |HUN| OFFICIAL, and is it online now?

The records show PUCA |HUN| OFFICIAL online at the time of this check. A restart came about 21 hours ago, by the server's own uptime figure. Of note: 82 of 168 hours up in the last 7 full days, or 49% of the time. Rust Server Stats records a first sighting on 24 September 2026.

What is the performance of PUCA |HUN| OFFICIAL like?

The records show an average of 105 server fps over 48 hours, never below 71. The entity count reached 88,815: buildings, deployables and all else in the world. The memory peak was 2,991 MB. What players feel as lag: fps running low and entities climbing.

What is the location of PUCA |HUN| OFFICIAL?

No region appears for PUCA |HUN| OFFICIAL. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.178.187.59:28080 — that is the address.

The rules and map

The map for PUCA |HUN| OFFICIAL: which one is it?

PUCA |HUN| OFFICIAL runs a procedural map, generated by the game, of size 3,500 with seed 1862422565. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does PUCA |HUN| OFFICIAL set down in the way of rules and settings?

The name of PUCA |HUN| OFFICIAL states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

How full does PUCA |HUN| OFFICIAL get?

At the latest count PUCA |HUN| OFFICIAL has 1 players, with 100 slots in total. Averaged across seven days, 13 players; the peak reached 46. The busiest hour of the last 48 was 18:00 UTC, averaging 42 players.

Where does PUCA |HUN| OFFICIAL sit in the rankings?

On player hours over seven days PUCA |HUN| OFFICIAL ranks #1,217, inside the top 5% of all ranked servers.

Tags, lists

Where does PUCA |HUN| OFFICIAL appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists PUCA |HUN| OFFICIAL fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.

Which meanings attach to the tags on PUCA |HUN| OFFICIAL?

The game's server browser reads the tags PUCA |HUN| OFFICIAL publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on PUCA |HUN| OFFICIAL when wipe day arrives?

Across its recent wipes, the busiest point averaged 35 players. 33 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 67% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does PUCA |HUN| OFFICIAL wipe?

A wipe has come roughly every 10.3 days on PUCA |HUN| OFFICIAL lately. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 2 days 19 hours ago.

Joining the server

How does one connect to PUCA |HUN| OFFICIAL?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.178.187.59:28080.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.