At press time 11,686 servers49,072 players105 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,269

Trinity Rust

Online EU 51.195.63.11:20500 checked 10m ago

Trinity Rust is a Rust server in Europe. At the last count it had 0 players of a possible 100. It stands at No. 15,269 of the ranked servers, the top 69%, and No. 2529 in Europe. It last wiped 26d ago, on a weekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

§ 2Performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Saturday 31 October, 15:06 UTC, in 1d 12h. Its weekly schedule tag · low confidence

The rhythm
Usual gap16 days

between real wipes

Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Sat 31 Oct, 15:061d 12h
Thu 5 Nov, 19:00 FW6d 16h
Sat 7 Nov, 15:068d 12h
Sat 14 Nov, 15:0615d 12h
Sat 21 Nov, 15:0622d 12h
Sat 28 Nov, 15:0629d 12h
Thu 3 Dec, 19:00 FW34d 16h
Sat 5 Dec, 15:0636d 12h

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC26d ago 0 – running 0
Thu 17 Sep, 14:47 UTC42d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1034/225 EU · groups of 16+ · weekly · 122 on average
  3. 3 RustSpain.com | EU Main127/200 EU · groups of 12+ · weekly · 86 on average
  4. 4 [EU] Willjum's Solo Only | Thursday Wipes28/175 EU · groups of 8+ · weekly · 25 on average
  5. 5 TRAVELER SOLO [MAX 1] Wipe 26.107/100 EU · no group limit · weekly · 24 on average
  6. 6 35+ВЗРОСЛЫЙ RUSTx2 MAIN2/125 EU · groups of 128+ · weekly · 9 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Trinity Rust on?

Rust network protocol 2634 and build 167781 on Linux is what Trinity Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Is Trinity Rust up, and how steady is its uptime?

Online: Trinity Rust is up as of the latest refresh. A restart came about 7 days 15 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does Trinity Rust hold a steady frame?

For the last 48 hours the average was 253 server fps, with a low of 219. The entity count reached 3,191: buildings, deployables and all else in the world. The memory peak was 3,803 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Trinity Rust?

In Europe, Trinity Rust lists itself with the EU tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 51.195.63.11:20500 stands the address.

Rules, settings, map

What map does Trinity Rust put players on?

Trinity Rust runs a procedural map, generated by the game, of size 1,024 with seed 571345021. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: CraggyIsland.

What settings and rules does Trinity Rust run?

Nothing in the name of Trinity Rust gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on Trinity Rust?

At the latest count Trinity Rust has 0 players, with 100 slots in total. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is Trinity Rust ranked?

Ranked on seven-day player hours, Trinity Rust holds #15,269, with #2,529 in Europe; the top 69% of ranked servers includes it.

Tag and list record

Where does Trinity Rust appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Trinity Rust fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on Trinity Rust: what do they signify?

These tags are Trinity Rust's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): The cycle is weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): Europe is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on Trinity Rust: what should be expected?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.

When does Trinity Rust wipe?

Too few wipes of Trinity Rust are on record to confirm the schedule; the tag guides the prediction. Saturday 31 October at 15:06 UTC is when the next wipe is due. Of note: the current world is 26 days 11 hours old. A weekly wipe schedule is published in its tags.

Connection

Which steps join Trinity Rust?

To connect, open the console with F1 in Rust and enter client.connect 51.195.63.11:20500. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://hosting.alkad.org/.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly The cycle is weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.