At press time 11,897 servers102,621 players399 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,538

QUICK TEST

Online EU 51.195.88.143:20520 checked 12m ago

QUICK TEST is a Rust server in Europe. At the last count it had 0 players of a possible 200; over the past week it averaged 0, with a peak of 3. It stands at No. 6,538 of the ranked servers, the top 29%, and No. 1930 in Europe. It last wiped 6d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5218:0021:0023:0022:0013:0016:00

Hourly average and peak, UTC.

§ 2Performance

025507510018:0021:0023:0022:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UTC6d ago 0 – running 0
Sun 18 Oct, 18:42 UTC10d ago 2 halved by day 1 4.1 days 0
Sun 18 Oct, 09:19 UTC11d ago 3 – 0.4 days 0
Sat 17 Oct, 19:04 UTC11d ago 3 – 0.6 days 0
Sun 11 Oct, 08:47 UTC18d ago 1 halved by day 2 6.4 days 0
Sat 3 Oct, 02:07 UTC26d ago 0 – 8.3 days 0
Fri 25 Sep, 12:02 UTC34d ago 0 – 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10196/225 EU · groups of 16+ · weekly · 118 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1090/700 EU · groups of 16+ · monthly · 94 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10226/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1032/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is QUICK TEST on?

Rust network protocol 2635 and build 168909 on Linux is what QUICK TEST runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on QUICK TEST, and is it up?

The records show QUICK TEST online at the time of this check. A restart came about 2 hours ago, by the server's own uptime figure. The records show 88% uptime over the last 7 full days: 148 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does QUICK TEST hold a steady frame?

Server fps averaged 63 over the last 48 hours; the low was 59. Buildings, deployables and the rest brought the entity count to a high of 45,710. The memory peak was 3,166 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of QUICK TEST?

Under the EU tag, QUICK TEST lists itself in Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 51.195.88.143:20520 stands the address.

Settings and map

The map for QUICK TEST: which one is it?

QUICK TEST runs a procedural map, generated by the game, of size 3,500 with seed 2110746573. The map repeats with the same size and seed; this page links to it on RustMaps.

What does QUICK TEST set down in the way of rules and settings?

No gather rate appears in the name of QUICK TEST. The limit for a group is 40 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What population does QUICK TEST carry?

The record for QUICK TEST shows 0 players, against a capacity of 200. Over seven days the mean is 0 players, with a peak of 3. At 15:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Where does QUICK TEST sit in the rankings?

The player-hour table over seven days puts QUICK TEST at #6,538, and #1,930 for Europe, within the top 29% of all ranked servers.

The tags and lists

QUICK TEST sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists QUICK TEST fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on QUICK TEST be read?

These tags are QUICK TEST's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): 200 is the number of slots; ts40 (Group limit): Team size is capped at 40; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on QUICK TEST when wipe day arrives?

The average peak across recent wipes was 2 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1.5, in the wipes that did not, the crowd fell below half.

On what schedule does QUICK TEST wipe?

There is no next wipe to predict: QUICK TEST wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 6 days 20 hours.

Joining the server

How does one connect to QUICK TEST?

To connect, open the console with F1 in Rust and enter client.connect 51.195.88.143:20520. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/quickrust.

§ 8Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,EU,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp200
Max players 200 is the number of slots.
ts40
Group limit Team size is capped at 40.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.