An entry in the registerNo. 5,461
A Shockbyte x Discord Production Rust Server
Online 51.38.155.197:27890 checked 12m ago
A Shockbyte x Discord Production Rust Server is a Rust server. At the last count it had 0 players of a possible 125; over the past week it averaged 0, with a peak of 4. It stands at No. 5,461 of the ranked servers, the top 24%. It last wiped 2d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:22 UTC2d ago | 3 | – | running | 0 |
| Sun 25 Oct, 16:29 UTC4d ago | 4 | – | 2 days | 0 |
| Thu 22 Oct, 18:45 UTC7d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Tue 20 Oct, 21:15 UTC8d ago | 3 | – | 1.9 days | 0 |
| Sun 18 Oct, 18:36 UTC11d ago | 6 | halved by day 1 | 2.1 days | 0 |
| Tue 13 Oct, 20:26 UTC15d ago | 3 | halved by day 1 | 4.9 days | 0 |
| Sun 11 Oct, 19:15 UTC18d ago | 2 | halved by day 1 | 2 days | 0 |
| Thu 8 Oct, 22:49 UTC20d ago | 3 | halved by day 1 | 2.9 days | 0 |
| Thu 1 Oct, 15:33 UTC28d ago | 5 | halved by day 1 | 7.3 days | 0 |
| Wed 30 Sep, 15:14 UTC29d ago | 5 | – | 1 days | 0 |
| Sun 27 Sep, 18:53 UTC32d ago | 3 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 20:00 UTC34d ago | 4 | halved by day 1 | 3 days | 0 |
| Wed 23 Sep, 04:52 UTC36d ago | 2 | – | 1.6 days | 0 |
| Sun 20 Sep, 16:38 UTC39d ago | 1 | halved by day 1 | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit103/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10155/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1063/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10195/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for A Shockbyte x Discord Production Rust Server: which one?
The server A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on A Shockbyte x Discord Production Rust Server, and is it up?
The records show A Shockbyte x Discord Production Rust Server online at the time of this check. A restart came about 2 days 2 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 17 September 2026.
What is the performance of A Shockbyte x Discord Production Rust Server like?
Server fps averaged 121 over the last 48 hours; the low was 98. The entity count reached 126,807: buildings, deployables and all else in the world. Of note: memory use reached 6,181 MB. An entity count climbing and fps running low are felt in-game as lag.
Where does A Shockbyte x Discord Production Rust Server operate from?
The server publishes no region: A Shockbyte x Discord Production Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 51.38.155.197:27890 — that is the address.
Settings and map
The map for A Shockbyte x Discord Production Rust Server: which one is it?
A Shockbyte x Discord Production Rust Server runs a procedural map, generated by the game, of size 4,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.
What does A Shockbyte x Discord Production Rust Server set down in the way of rules and settings?
The name of A Shockbyte x Discord Production Rust Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
How full does A Shockbyte x Discord Production Rust Server get?
0 players are on A Shockbyte x Discord Production Rust Server at present; the slot count is 125. The seven-day record: an average of 0 players and a peak of 4. The busiest hour of the last 48 was 10:00 UTC, averaging 2 players.
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranked by player hours over the last seven days, A Shockbyte x Discord Production Rust Server stands at #5,461, in the top 24% overall.
The tags and lists
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, A Shockbyte x Discord Production Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should the tags on A Shockbyte x Discord Production Rust Server be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags A Shockbyte x Discord Production Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on A Shockbyte x Discord Production Rust Server: what should be expected?
The average peak across recent wipes was 4 players. 19 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.
The wipe timetable for A Shockbyte x Discord Production Rust Server: what does it show?
There is no next wipe to predict: A Shockbyte x Discord Production Rust Server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 2 days 4 hours old.
How to join
Which steps join A Shockbyte x Discord Production Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 51.38.155.197:27890. The Launch Rust and join button on this page does the same through Steam.