An entry in the registerNo. 15,479
Zache Local Build Server
Offline 51.6.221.100:28015 checked 36d ago
Zache Local Build Server is a Rust server. It was offline at the last count. It stands at No. 15,479 of the ranked servers, the top 67%. It last wiped 54d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |68/999 EU · groups of 8+ · 115 on average
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |165/999 NA · groups of 8+ · 90 on average
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes73/150 OC · groups of 8+ · 52 on average
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA10/100 EU · groups of 30+ · weekly · 37 on average
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX1/100 EU · groups of 8+ · monthly · 24 on average
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight22/100 groups of 8+ · 23 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Zache Local Build Server: which one?
Rust network protocol 2633 and build 164530 on Linux is what Zache Local Build Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Zache Local Build Server, and is it online now?
Offline at present: Zache Local Build Server, last seen 36 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
In which location does Zache Local Build Server sit?
The server publishes no region: Zache Local Build Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 51.6.221.100:28015 stands the address.
The rules and map
The rules and settings of Zache Local Build Server: what are they?
No gather rate appears in the name of Zache Local Build Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Zache Local Build Server?
The last sighting of Zache Local Build Server was 36 days ago, and it is offline now.
Where does Zache Local Build Server sit in the rankings?
The seven-day player-hour table places Zache Local Build Server at #15,479, within the top 67% of ranked servers.
Tags, lists
Where does Zache Local Build Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Zache Local Build Server is placed in these lists: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Zache Local Build Server: what do they signify?
The game's server browser reads the tags Zache Local Build Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Zache Local Build Server wipe?
Too few wipes of Zache Local Build Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 54 days 18 hours ago.
Connection
Which steps join Zache Local Build Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.6.221.100:28015.