An entry in the registerNo. 4,366
Test Server
Online 51.77.59.48:28015 checked 13m ago
Test Server is a Rust server. At the last count it had 1 players of a possible 500; over the past week it averaged 0, with a peak of 1. It stands at No. 4,366 of the ranked servers, the top 20%. It last wiped 3d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 03:23 UTC3d ago | 1 | – | running | 1 |
| Wed 7 Oct, 12:20 UTC21d ago | 1 | halved by day 1 | 17.6 days | 0 |
| Thu 17 Sep, 01:36 UTC41d ago | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|678/725 EU · groups of 12+ · weekly · 543 on average
- 2 Rustoria.co - EU East Long432/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main39/250 EU · groups of 16+ · weekly · 308 on average
- 4 Rusty Moose |EU Main|58/250 EU · groups of 12+ · weekly · 308 on average
- 5 Rustoria.co - EU East Medium222/250 EU · groups of 12+ · biweekly · 268 on average
- 6 Rustafied.com - EU Friday119/175 EU · groups of 16+ · weekly · 266 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Test Server operate?
Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is Test Server up, and how steady is its uptime?
The records show Test Server online at the time of this check. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
In which location does Test Server sit?
No region appears for Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. 51.77.59.48:28015 — that is the address.
The rules and map
What map is in use on Test Server?
Test Server plays on a map the game generates, procedural in kind.
The rules and settings of Test Server: what are they?
The name of Test Server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
The players
How full does Test Server get?
At the latest count Test Server has 1 players, with 500 slots in total. Averaged across seven days, 0 players; the peak reached 1. Of the last 48 hours, 14:00 UTC drew the highest average: 1 players.
What position does Test Server hold among Rust servers?
Ranked by player hours over the last seven days, Test Server stands at #4,366, in the top 20% overall.
The tags and lists
Where does Test Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Test Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on Test Server?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): The standard survival game; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on Test Server?
The average peak across recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
The wipe timetable for Test Server: what does it show?
Wipes on Test Server follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 3 days 9 hours old.
How to join
How does one connect to Test Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.77.59.48:28015.