An entry in the registerNo. 3,404
[SEA] Malaysian Rust Community
Online EA 51.79.181.190:10000 checked 10m ago
[SEA] Malaysian Rust Community is a Rust server in Asia. At the last count it had 0 players of a possible 50; over the past week it averaged 1, with a peak of 7. It stands at No. 3,404 of the ranked servers, the top 15%, and No. 294 in Asia. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
§ 4The wipe schedulea steady gap
Next wipe Friday 30 October, 15:32 UTC, in 15h. Every 7 days 1 hours · medium confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 15:32 | 15h |
| Thu 5 Nov, 19:00 FW | 6d 18h |
| Fri 6 Nov, 17:02 | 7d 16h |
| Fri 13 Nov, 18:31 | 14d 18h |
| Fri 20 Nov, 20:01 | 21d 19h |
| Fri 27 Nov, 21:30 | 28d 20h |
| Thu 3 Dec, 19:00 FW | 34d 18h |
| Fri 4 Dec, 23:00 | 35d 22h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:03 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 14:54 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:25 UTC20d ago | 6 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 23:22 UTC FW28d ago | 3 | halved by day 2 | 7.6 days | 1 |
| Sat 26 Sep, 12:57 UTC33d ago | 4 | held half | 5.4 days | 0 |
| Sun 20 Sep, 04:45 UTC39d ago | 4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome to the Malaysian Rust Community server - Map weekly wipe. BP wipe monthly - Be polite - Have a plan to kill everyone you meet
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co - SEA Main131/200 EA · groups of 16+ · weekly · 181 on average
- 2 Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com0/550 EA · groups of 16+ · weekly · 119 on average
- 3 Rustafied.com - SEA Main40/100 EA · groups of 16+ · weekly · 79 on average
- 4 Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]1/200 EA · groups of 8+ · weekly · 54 on average
- 5 [ASIA] Siam Rust | Vanilla | Weekly23/150 EA · groups of 8+ · weekly · 38 on average
- 6 『小世界』10.28号新开/多人/萌新入门服0/200 EA · groups of 30+ · weekly · 30 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is [SEA] Malaysian Rust Community on?
The server [SEA] Malaysian Rust Community is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on [SEA] Malaysian Rust Community, and is it up?
[SEA] Malaysian Rust Community currently answers as online. A restart came about 6 days 9 hours ago, by the server's own uptime figure. The records show 85% uptime over the last 7 full days: 143 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of [SEA] Malaysian Rust Community like?
Server fps averaged 190 over the last 48 hours; the low was 156. Of note: 102,175 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,609 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of [SEA] Malaysian Rust Community?
The EA tag places [SEA] Malaysian Rust Community in Asia, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 51.79.181.190:10000 — that is the address.
The rules and map
The map for [SEA] Malaysian Rust Community: which one is it?
[SEA] Malaysian Rust Community runs a procedural map, generated by the game, of size 4,050 with seed 2147483647. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of [SEA] Malaysian Rust Community: what are they?
Nothing in the name of [SEA] Malaysian Rust Community gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
How full does [SEA] Malaysian Rust Community get?
The record for [SEA] Malaysian Rust Community shows 0 players, against a capacity of 50. Averaged across seven days, 1 players; the peak reached 7. At 14:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.
What position does [SEA] Malaysian Rust Community hold among Rust servers?
The player-hour table over seven days puts [SEA] Malaysian Rust Community at #3,404, and #294 for Asia, within the top 15% of all ranked servers.
Tags, lists
[SEA] Malaysian Rust Community sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [SEA] Malaysian Rust Community is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
The tags on [SEA] Malaysian Rust Community: what do they signify?
These tags are [SEA] Malaysian Rust Community's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^w (Weekly): Wipes once a week; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; EA (East Asia): In the browser it appears under East Asia. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on [SEA] Malaysian Rust Community?
Averaged over recent wipes, the crowd reached 6 at its busiest. 25 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 40% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.
The wipe timetable for [SEA] Malaysian Rust Community: what does it show?
A wipe has come roughly every 7 days on [SEA] Malaysian Rust Community lately. The records show the next wipe due on Friday 30 October at 15:32 UTC. Of note: the current world is 6 days 10 hours old. Its tags carry a weekly wipe schedule.
Joining the server
Which steps join [SEA] Malaysian Rust Community?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.79.181.190:10000.