At press time 11,863 servers104,004 players547 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,289

A Shockbyte Rust Server

Offline 51.79.46.244:22826 checked 2d ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count. It stands at No. 15,289 of the ranked servers, the top 69%. It last wiped 23d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak5

players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:13 UTC23d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|300/375 EU · groups of 12+ · weekly · 510 on average
  2. 2 Rustoria.co - EU East Long386/475 EU · groups of 12+ · monthly · 317 on average
  3. 3 Rusty Moose |EU Main|961/1000 EU · groups of 12+ · weekly · 281 on average
  4. 4 Rustafied.com - EU Friday43/100 EU · groups of 16+ · weekly · 276 on average
  5. 5 eulongtest (private perf box)480/8 EU · groups of 14+ · monthly · 267 on average
  6. 6 Rustoria.co - EU Main977/1000 EU · groups of 16+ · weekly · 266 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The records show A Shockbyte Rust Server offline, last answering 2 days 16 hours ago. In the last 7 full days it was up for 124 of 168 hours, 74% of the time. Rust Server Stats records a first sighting on 5 October 2026.

What is the location of A Shockbyte Rust Server?

The server publishes no region: A Shockbyte Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 51.79.46.244:22826 stands the address.

Rules, settings, map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 2,900 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does A Shockbyte Rust Server run?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Player record

How full does A Shockbyte Rust Server get?

The last sighting of A Shockbyte Rust Server was 2 days 16 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #15,289, within the top 69% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists A Shockbyte Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags A Shockbyte Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across recent wipes was 5 players. 4 hours after the latest wipe, the crowd peaked.

The wipe timetable for A Shockbyte Rust Server: what does it show?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 23 days 20 hours ago.

How to join

Which steps join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.79.46.244:22826.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.