At press time 11,621 servers38,053 players134 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,284

Coog's Hunger Games

Online 51.81.179.115:27457 checked 5m ago

Coog's Hunger Games is a Rust server. At the last count it had 0 players of a possible 1; over the past week it averaged 0, with a peak of 1. It stands at No. 9,284 of the ranked servers, the top 42%. It last wiped 5d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

010020030040006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1 days

between real wipes

On rhythm38%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:12 UTC5d ago 1 – running 0
Thu 15 Oct, 01:19 UTC15d ago 1 halved by day 3 9.7 days 0
Tue 13 Oct, 03:18 UTC17d ago 1 – 1.9 days 0
Mon 12 Oct, 15:53 UTC17d ago 1 – 0.5 days 0
Sun 11 Oct, 15:26 UTC18d ago 1 – 1 days 0
Fri 9 Oct, 13:58 UTC20d ago 1 held half 2.1 days 1
Fri 9 Oct, 00:24 UTC21d ago 1 – 0.6 days 0
Thu 8 Oct, 00:01 UTC22d ago 1 – 1 days 0
Wed 7 Oct, 02:41 UTC23d ago 1 – 0.9 days 0
Sat 3 Oct, 19:12 UTC26d ago 1 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit30/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1034/225 EU · groups of 16+ · weekly · 123 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1033/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main44/200 EU · groups of 12+ · weekly · 88 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Coog's Hunger Games operate?

The server Coog's Hunger Games is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Coog's Hunger Games, and is it online now?

The records show Coog's Hunger Games online at the time of this check. The uptime it reports puts the last restart at about 3 hours ago. In the last 7 full days it was up for 124 of 168 hours, 74% of the time. Its earliest entry at Rust Server Stats is dated 20 September 2026.

What is the performance of Coog's Hunger Games like?

The records show an average of 165 server fps over 48 hours, never below 109. The entity count reached 91,083: buildings, deployables and all else in the world. Up to 3,785 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Coog's Hunger Games?

No region is published by Coog's Hunger Games. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.81.179.115:27457 — that is the address.

The rules and map

The map for Coog's Hunger Games: which one is it?

Coog's Hunger Games runs a procedural map, generated by the game, of size 4,000 with seed 6969. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Coog's Hunger Games set down in the way of rules and settings?

Nothing in the name of Coog's Hunger Games gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

What population does Coog's Hunger Games carry?

At the latest count Coog's Hunger Games has 0 players, with 1 slots in total. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is Coog's Hunger Games ranked?

Ranked by player hours over the last seven days, Coog's Hunger Games stands at #9,284, in the top 42% overall.

Tags, lists

Where does Coog's Hunger Games appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Coog's Hunger Games fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Coog's Hunger Games: what do they signify?

The game's server browser reads the tags Coog's Hunger Games publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Coog's Hunger Games?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In those cases the crowd dropped below half by day 3.

When does Coog's Hunger Games wipe?

Wipes on Coog's Hunger Games follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 5 days 10 hours.

Joining the server

What is the way to join Coog's Hunger Games?

To connect, open the console with F1 in Rust and enter client.connect 51.81.179.115:27457. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1
Max players 1 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.