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An entry in the registerNo. 15,269

A Shockbyte Rust Server

Online 51.81.179.39:27196 checked 9m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 10. It stands at No. 15,269 of the ranked servers, the top 68%. It last wiped 20d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap8.6 days

between real wipes

On rhythm67%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held33%

else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:12 UTC20d ago 1 – running 0
Tue 29 Sep, 23:18 UTC29d ago 1 halved by day 2 9 days 0
Sun 27 Sep, 19:31 UTC32d ago 2 held half 2.2 days 0
Sat 19 Sep, 06:17 UTC40d ago 2 halved by day 2 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit76/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10123/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1043/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10133/700 EU · groups of 16+ · monthly · 91 on average
  6. 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for A Shockbyte Rust Server: which one?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on A Shockbyte Rust Server, and is it up?

The records show A Shockbyte Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 6 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 19 September 2026.

What is the performance of A Shockbyte Rust Server like?

For the last 48 hours the average was 120 server fps, with a low of 111. Of note: 48,933 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,635 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of A Shockbyte Rust Server?

The server publishes no region: A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 51.81.179.39:27196 — that is the address.

The rules and map

The map for A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Population

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 10 slots in total. Across the last seven days the mean population stands at 0.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked by player hours over the last seven days, A Shockbyte Rust Server stands at #15,269, in the top 68% overall.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on A Shockbyte Rust Server?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on A Shockbyte Rust Server: what should be expected?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 33% of recent wipes. The fall below half came by day 2 where the crowd did not hold.

On what schedule does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 20 days 22 hours ago.

Connection

How does one connect to A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 51.81.179.39:27196. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.