At press time 11,618 servers32,056 players68 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,523

Jack&Cooper

Offline 51.81.179.99:28015 checked 6h ago

Jack&Cooper is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 8,523 of the ranked servers, the top 38%. It last wiped 17h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.511.5208:0011:0012:0021:0022:00Wiped Wed 28 Oct, 08:23 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
05010015020008:0011:0012:0021:0022:00Wiped Wed 28 Oct, 08:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.7 days

between real wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:23 UTC20h ago – – running 0
Sat 24 Oct, 14:25 UTC4d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit41/500 no group limit · 152 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.100/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1016/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Jack&Cooper on?

The server Jack&Cooper is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Jack&Cooper up, and how steady is its uptime?

Jack&Cooper shows offline as of the latest refresh, last seen 6 hours ago. A restart came about 36 minutes ago, by the server's own uptime figure. In the last 4 full days it was up for 6 of 96 hours, 6% of the time. The first sighting at Rust Server Stats was on 24 October 2026.

Does Jack&Cooper hold a steady frame?

The records show an average of 122 server fps over 48 hours, never below 114. Of note: 115,999 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,806 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Jack&Cooper?

No region appears for Jack&Cooper. Rust Server Stats records the stated location of a server, not the location of the machine. At 51.81.179.99:28015 stands the address.

The rules and map

The map for Jack&Cooper: which one is it?

Jack&Cooper runs a procedural map, generated by the game, of size 4,500 with seed 2147483647. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Jack&Cooper set down in the way of rules and settings?

No gather rate appears in the name of Jack&Cooper. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What population does Jack&Cooper carry?

Jack&Cooper is offline at present; the last response came 6 hours ago. Over seven days the mean is 1 players, with a peak of 2. At 22:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Against other Rust servers, how is Jack&Cooper ranked?

Ranked by player hours over the last seven days, Jack&Cooper stands at #8,523, in the top 38% overall.

The tags and lists

Where does Jack&Cooper appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Jack&Cooper: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on Jack&Cooper: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Jack&Cooper publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on Jack&Cooper when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does Jack&Cooper wipe?

Too few wipes of Jack&Cooper are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 hours ago.

Connection

What is the way to join Jack&Cooper?

To connect, open the console with F1 in Rust and enter client.connect 51.81.179.99:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.