An entry in the registerNo. 15,276
Project Fallout Vanilla | No Team Limit | Weekly Wipes
Online 51.81.49.81:28015 checked 10m ago
Project Fallout Vanilla | No Team Limit | Weekly Wipes is a Rust server. At the last count it had 0 players of a possible 125. It stands at No. 15,276 of the ranked servers, the top 69%. It last wiped 53m ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:07 UTC53m ago | – | – | running | 0 |
| Thu 22 Oct, 22:08 UTC7d ago | 0 | – | – | 0 |
| Tue 20 Oct, 16:22 UTC9d ago | 0 | – | 2.2 days | 0 |
| Sun 11 Oct, 16:41 UTC18d ago | 1 | halved by day 1 | 9 days | 1 |
| Sat 10 Oct, 19:51 UTC19d ago | 1 | – | 0.9 days | 0 |
| Mon 21 Sep, 16:01 UTC38d ago | 0 | – | 19.2 days | 0 |
| Sun 20 Sep, 22:31 UTC39d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit35/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1066/225 EU · groups of 16+ · weekly · 120 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1021/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1073/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main274/310 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Project Fallout Vanilla | No Team Limit | Weekly Wipes on?
The server Project Fallout Vanilla | No Team Limit | Weekly Wipes is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is Project Fallout Vanilla | No Team Limit | Weekly Wipes up, and how steady is its uptime?
The records show Project Fallout Vanilla | No Team Limit | Weekly Wipes online at the time of this check. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 19 September 2026.
Where does Project Fallout Vanilla | No Team Limit | Weekly Wipes operate from?
No region appears for Project Fallout Vanilla | No Team Limit | Weekly Wipes. Rust Server Stats records the stated location of a server, not the location of the machine. 51.81.49.81:28015 — that is the address.
The rules and map
What map is in use on Project Fallout Vanilla | No Team Limit | Weekly Wipes?
Project Fallout Vanilla | No Team Limit | Weekly Wipes plays on a map the game generates, procedural in kind.
What settings and rules does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?
Nothing in the name of Project Fallout Vanilla | No Team Limit | Weekly Wipes gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Player record
How full does Project Fallout Vanilla | No Team Limit | Weekly Wipes get?
The record for Project Fallout Vanilla | No Team Limit | Weekly Wipes shows 0 players, against a capacity of 125. Averaged over the last seven days, the population is 0 players.
What position does Project Fallout Vanilla | No Team Limit | Weekly Wipes hold among Rust servers?
On player hours over seven days Project Fallout Vanilla | No Team Limit | Weekly Wipes ranks #15,276, inside the top 69% of all ranked servers.
The tags and lists
Project Fallout Vanilla | No Team Limit | Weekly Wipes sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Project Fallout Vanilla | No Team Limit | Weekly Wipes fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should the tags on Project Fallout Vanilla | No Team Limit | Weekly Wipes be read?
The game's server browser reads the tags Project Fallout Vanilla | No Team Limit | Weekly Wipes publishes: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
Wipe day on Project Fallout Vanilla | No Team Limit | Weekly Wipes: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
The wipe timetable for Project Fallout Vanilla | No Team Limit | Weekly Wipes: what does it show?
No next wipe can be predicted for Project Fallout Vanilla | No Team Limit | Weekly Wipes, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 53 minutes old.
How to join
Which steps join Project Fallout Vanilla | No Team Limit | Weekly Wipes?
To connect, open the console with F1 in Rust and enter client.connect 51.81.49.81:28015. The Launch Rust and join button on this page does the same through Steam.