An entry in the registerNo. 15,479
Rust @ ServerProject.net
Offline 51.83.172.143:29004 checked 16d ago
Rust @ ServerProject.net is a Rust server. It was offline at the last count. It stands at No. 15,479 of the ranked servers, the top 71%. It last wiped 45d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers, and No. 603 of the quad servers (top 76%). Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [RU] Кубань PVP [Solo/Duo/Trio/Quad]8/60 EU · quad · 6 on average
- 2 Geležinis Miškas3/99 quad · 6 on average
- 3 #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.107/80 EU · quad · biweekly · 6 on average
- 4 Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe0/50 NA · quad · weekly · 3 on average
- 5 LusoTuga Prime | EU | Vanilla | Biweekly1/100 EU · quad · biweekly · 3 on average
- 6 Rustoria.co -Us Mondays18/300 NA · quad · 3 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Rust @ ServerProject.net operate?
Rust network protocol 2633 and build 163794 on Linux is what Rust @ ServerProject.net runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Rust @ ServerProject.net, and is it online now?
The records show Rust @ ServerProject.net offline, last answering 16 days 14 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
Where does Rust @ ServerProject.net operate from?
No region appears for Rust @ ServerProject.net. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.83.172.143:29004 — that is the address.
The rules and map
What map does Rust @ ServerProject.net put players on?
Rust @ ServerProject.net runs a procedural map, generated by the game, of size 3,000 with seed 11124. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does Rust @ ServerProject.net run?
Nothing in the name of Rust @ ServerProject.net gives a gather rate. The group cap is 4 players (quad). survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does Rust @ ServerProject.net get?
No answer from Rust @ ServerProject.net at the latest refresh; it was last seen 16 days 14 hours ago.
Against other Rust servers, how is Rust @ ServerProject.net ranked?
On player hours over seven days Rust @ ServerProject.net ranks #15,479, inside the top 71% of all ranked servers. The quad table places it at #603.
Tags, lists
Rust @ ServerProject.net sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust @ ServerProject.net: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings attach to the tags on Rust @ ServerProject.net?
gmrust (Game mode): The standard survival game; mp30 (Max players): 30 is the number of slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Rust @ ServerProject.net publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for Rust @ ServerProject.net: what does it show?
The record of Rust @ ServerProject.net holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 45 days 21 hours ago.
Connection
What is the way to join Rust @ ServerProject.net?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 51.83.172.143:29004. A website is listed for the server: https://ServerProject.net/en.