At press time 11,809 servers80,805 players104 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,393

4Netplayers MrWolfCommunity Server

Online 51.89.172.53:24900 checked 11m ago

4Netplayers MrWolfCommunity Server is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 1, with a peak of 2. It stands at No. 6,393 of the ranked servers, the top 29%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.511.5216:0019:0022:0001:0015:0019:00Wiped Tue 27 Oct, 16:11 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
01020304016:0019:0022:0001:0015:0019:00Wiped Tue 27 Oct, 16:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:39 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit141/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10154/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10119/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main35/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1035/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for 4Netplayers MrWolfCommunity Server: which one?

The server 4Netplayers MrWolfCommunity Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is 4Netplayers MrWolfCommunity Server, and is it online now?

The records show 4Netplayers MrWolfCommunity Server online at the time of this check. A restart came about 2 hours ago, by the server's own uptime figure. Rust Server Stats records a first sighting on 27 October 2026.

How does 4Netplayers MrWolfCommunity Server perform?

For the last 48 hours the average was 30 server fps, with a low of 30. Buildings, deployables and the rest brought the entity count to a high of 78,766. The memory peak was 2,558 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does 4Netplayers MrWolfCommunity Server operate from?

No region appears for 4Netplayers MrWolfCommunity Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 51.89.172.53:24900 stands the address.

Rules, settings, map

The map for 4Netplayers MrWolfCommunity Server: which one is it?

4Netplayers MrWolfCommunity Server runs a procedural map, generated by the game, of size 3,700 with seed 464832282. RustMaps can display it from this page, since equal size and seed yield the same map.

What does 4Netplayers MrWolfCommunity Server set down in the way of rules and settings?

The name of 4Netplayers MrWolfCommunity Server states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

How full does 4Netplayers MrWolfCommunity Server get?

The record for 4Netplayers MrWolfCommunity Server shows 0 players, against a capacity of 10. Averaged across seven days, 1 players; the peak reached 2. At 22:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Against other Rust servers, how is 4Netplayers MrWolfCommunity Server ranked?

On player hours over seven days 4Netplayers MrWolfCommunity Server ranks #6,393, inside the top 29% of all ranked servers.

Tag and list record

Where does 4Netplayers MrWolfCommunity Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists 4Netplayers MrWolfCommunity Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on 4Netplayers MrWolfCommunity Server be read?

The game's server browser reads the tags 4Netplayers MrWolfCommunity Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

When does 4Netplayers MrWolfCommunity Server wipe?

4Netplayers MrWolfCommunity Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 27 hours old.

Joining the server

How does one connect to 4Netplayers MrWolfCommunity Server?

To connect, open the console with F1 in Rust and enter client.connect 51.89.172.53:24900. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.