At press time 11,847 servers92,510 players385 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,161

4Netplayers MrWolfCommunity

Offline 51.89.172.53:27200 checked 1d ago

4Netplayers MrWolfCommunity is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 2. It stands at No. 12,161 of the ranked servers, the top 55%. It last wiped 3d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

The rhythm
Usual gap19.6 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 10

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 3h
Thu 3 Dec, 19:00 FW35d 3h

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC23d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1084/700 EU · groups of 16+ · monthly · 94 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10238/700 EU · groups of 16+ · monthly · 86 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1025/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10116/1000 EU · groups of 16+ · monthly · 74 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10366/1000 EU · groups of 16+ · monthly · 68 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10379/1000 EU · groups of 16+ · monthly · 66 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for 4Netplayers MrWolfCommunity: which one?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is 4Netplayers MrWolfCommunity, and is it online now?

4Netplayers MrWolfCommunity shows offline as of the latest refresh, last seen 47 hours ago. Of note: the reported uptime places the last restart about 35 hours ago. The records show 71% uptime over the last 7 full days: 120 of 168 hours up. The first sighting at Rust Server Stats was on 6 October 2026.

What is the performance of 4Netplayers MrWolfCommunity like?

For the last 48 hours the average was 30 server fps, with a low of 30. Buildings, deployables and the rest brought the entity count to a high of 82,708. Of note: memory use reached 2,965 MB. What players feel as lag: fps running low and entities climbing.

In which location does 4Netplayers MrWolfCommunity sit?

No region is published by 4Netplayers MrWolfCommunity. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 51.89.172.53:27200 stands the address.

Rules, settings, map

The map for 4Netplayers MrWolfCommunity: which one is it?

4Netplayers MrWolfCommunity runs a procedural map, generated by the game, of size 3,750 with seed 1173896604. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does 4Netplayers MrWolfCommunity run?

No gather rate appears in the name of 4Netplayers MrWolfCommunity. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What population does 4Netplayers MrWolfCommunity carry?

4Netplayers MrWolfCommunity is offline at present; the last response came 47 hours ago. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 16:00 UTC, averaging 1 players.

Where does 4Netplayers MrWolfCommunity sit in the rankings?

The seven-day player-hour table places 4Netplayers MrWolfCommunity at #12,161, within the top 55% of ranked servers.

The tags and lists

4Netplayers MrWolfCommunity sits in which Rust Server Stats lists and filters?

On Rust Server Stats, 4Netplayers MrWolfCommunity is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should the tags on 4Netplayers MrWolfCommunity be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags 4Netplayers MrWolfCommunity publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on 4Netplayers MrWolfCommunity: what should be expected?

The average peak across recent wipes was 2 players. 36 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 10, in the wipes that did not, the crowd fell below half.

The wipe timetable for 4Netplayers MrWolfCommunity: what does it show?

Once a month, with the force wipe, 4Netplayers MrWolfCommunity wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 3 days 12 hours ago. Its tags carry a monthly wipe schedule.

Joining the server

Which steps join 4Netplayers MrWolfCommunity?

To connect, open the console with F1 in Rust and enter client.connect 51.89.172.53:27200. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.