An entry in the registerNo. 15,326
Dev-The Walking Life
Offline 51.91.234.88:21650 checked 2d ago
Dev-The Walking Life is a Rust server. It was offline at the last count. It stands at No. 15,326 of the ranked servers, the top 69%. It last wiped 21d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:12 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit169/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
- 4 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1025/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10265/700 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Dev-The Walking Life on?
The server Dev-The Walking Life is on Rust network protocol 2634 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is Dev-The Walking Life up, and how steady is its uptime?
Dev-The Walking Life shows offline as of the latest refresh, last seen 2 days 10 hours ago. The records show 74% uptime over the last 7 full days: 124 of 168 hours up. Rust Server Stats records a first sighting on 2 October 2026.
Where does Dev-The Walking Life operate from?
No region appears for Dev-The Walking Life. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 51.91.234.88:21650 — that is the address.
Settings and map
What map is in use on Dev-The Walking Life?
Dev-The Walking Life runs a procedural map, generated by the game, of size 6,000 with seed 395335856. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of Dev-The Walking Life: what are they?
The name of Dev-The Walking Life states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Dev-The Walking Life?
Dev-The Walking Life is offline at present; the last response came 2 days 10 hours ago. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is Dev-The Walking Life ranked?
The seven-day player-hour table places Dev-The Walking Life at #15,326, within the top 69% of ranked servers.
Tag and list record
Dev-The Walking Life sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Dev-The Walking Life is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Dev-The Walking Life?
The game's server browser reads the tags Dev-The Walking Life publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on Dev-The Walking Life when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does Dev-The Walking Life wipe?
Dev-The Walking Life's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 21 days 21 hours old.
Connection
Which steps join Dev-The Walking Life?
To connect, open the console with F1 in Rust and enter client.connect 51.91.234.88:21650. The Launch Rust and join button on this page does the same through Steam.