At press time 11,899 servers104,128 players421 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,310

US Testing Server

Online NA 54.39.102.131:21015 checked 7m ago

US Testing Server is a Rust server in North America. At the last count it had 0 players. It stands at No. 15,310 of the ranked servers, the top 69%, and No. 1499 in North America. It last wiped 13d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

0510152019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.9 days

between real wipes

On rhythm50%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:30 UTC13d ago 0 – running 0
Wed 14 Oct, 21:21 UTC14d ago 0 – 1 days 0
Wed 14 Oct, 13:30 UTC15d ago 0 – 0.3 days 0
Tue 13 Oct, 13:21 UTC16d ago 0 – 1 days 0
Tue 13 Oct, 01:44 UTC16d ago 0 – 0.5 days 0
Sat 26 Sep, 20:50 UTC32d ago 0 – 16.2 days 0
Fri 25 Sep, 23:26 UTC33d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly28/100 NA · groups of 8+ · biweekly · 43 on average
  2. 2 [US] Enardo - Random Farming - Small One Grid | OneGrid19/50 NA · groups of 8+ · 29 on average
  3. 3 [NA] Willjum's Solo Only | Thursday Wipes9/100 NA · groups of 8+ · weekly · 27 on average
  4. 4 Rust Degens - US Vanilla | Fridays6/150 NA · groups of 8+ · weekly · 15 on average
  5. 5 [NA] Willjum's Casual Solo/Duo Monthly6/175 NA · groups of 8+ · monthly · 14 on average
  6. 6 Hempville 420 No Kos Low Decay / Limited PvP4/90 NA · groups of 8+ · monthly · 7 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is US Testing Server on?

The server US Testing Server is on Rust network protocol 2634 and build 167584, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is US Testing Server up, and how steady is its uptime?

Online: US Testing Server is up as of the latest refresh. A restart came about 7 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 25 September 2026.

Does US Testing Server hold a steady frame?

Server fps averaged 20 over the last 48 hours; the low was 18. Buildings, deployables and the rest brought the entity count to a high of 2,909. The memory peak was 632 MB. What players feel as lag: fps running low and entities climbing.

Where does US Testing Server operate from?

In North America, US Testing Server lists itself with the NA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 54.39.102.131:21015 stands the address.

Settings and map

What map is in use on US Testing Server?

US Testing Server runs a procedural map, generated by the game, of size 1,024 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: CraggyIsland.

The rules and settings of US Testing Server: what are they?

The name of US Testing Server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

What population does US Testing Server carry?

The figure for US Testing Server stands at 0 players at the time of writing. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is US Testing Server ranked?

For seven-day player hours US Testing Server is #15,310 overall and #1,499 in North America, in the top 69% of ranked servers.

Tag and list record

US Testing Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include US Testing Server: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on US Testing Server be read?

The game's server browser reads the tags US Testing Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): In the browser it appears under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on US Testing Server: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does US Testing Server wipe?

No next wipe can be predicted for US Testing Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 13 days 21 hours old.

Joining the server

What is the way to join US Testing Server?

To connect, open the console with F1 in Rust and enter client.connect 54.39.102.131:21015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build The build number is 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.