At press time 11,742 servers66,506 players202 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,290

US Testing Server

Online NA 54.39.102.131:22015 checked 11m ago

US Testing Server is a Rust server in North America. At the last count it had 0 players. It stands at No. 15,290 of the ranked servers, the top 69%, and No. 1497 in North America. It last wiped 5h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
0123400:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 18:00 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
0510152000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 18:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:00 UTC5h ago – – running 0
Thu 22 Oct, 18:00 UTC7d ago 0 – – 0
Thu 15 Oct, 23:30 UTC14d ago 0 – 6.8 days 0
Thu 15 Oct, 07:30 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 15:30 UTC15d ago 0 – 0.7 days 0
Tue 13 Oct, 23:30 UTC16d ago 0 – 0.7 days 0
Tue 13 Oct, 01:51 UTC16d ago 0 – 0.9 days 0
Sun 27 Sep, 04:33 UTC32d ago 0 – 15.9 days 0
Sat 26 Sep, 20:49 UTC33d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly43/100 NA · groups of 8+ · biweekly · 42 on average
  2. 2 [US] Enardo - Random Farming - Small One Grid | OneGrid39/50 NA · groups of 8+ · 30 on average
  3. 3 [NA] Willjum's Solo Only | Thursday Wipes91/100 NA · groups of 8+ · weekly · 26 on average
  4. 4 Rust Degens - US Vanilla | Fridays6/150 NA · groups of 8+ · weekly · 15 on average
  5. 5 [NA] Willjum's Casual Solo/Duo Monthly17/175 NA · groups of 8+ · monthly · 14 on average
  6. 6 Hempville 420 No Kos Low Decay / Limited PvP9/90 NA · groups of 8+ · monthly · 7 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for US Testing Server: which one?

The server US Testing Server is on Rust network protocol 2634 and build 167584, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is US Testing Server, and is it online now?

The records show US Testing Server online at the time of this check. Of note: the reported uptime places the last restart about 4 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 26 September 2026.

What is the performance of US Testing Server like?

Server fps averaged 20 over the last 48 hours; the low was 19. The entity count reached 2,991: buildings, deployables and all else in the world. Up to 711 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does US Testing Server sit?

In North America, US Testing Server lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 54.39.102.131:22015 stands the address.

The rules and map

What map does US Testing Server put players on?

US Testing Server runs a procedural map, generated by the game, of size 1,024 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: CraggyIsland.

The rules and settings of US Testing Server: what are they?

The name of US Testing Server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on US Testing Server?

At the latest count, US Testing Server carries 0 players. Across the last seven days the mean population stands at 0.

Where does US Testing Server sit in the rankings?

Ranked on seven-day player hours, US Testing Server holds #15,290, with #1,497 in North America; the top 69% of ranked servers includes it.

The tags and lists

Where does US Testing Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include US Testing Server: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings attach to the tags on US Testing Server?

The game's server browser reads the tags US Testing Server publishes: gmrust (Game mode): The standard survival game; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): The server browser files it under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on US Testing Server when wipe day arrives?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for US Testing Server: what does it show?

There is no next wipe to predict: US Testing Server wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 5 hours old.

How to join

Which steps join US Testing Server?

To connect, open the console with F1 in Rust and enter client.connect 54.39.102.131:22015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp0
Max players The server holds 0 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.