At press time 11,831 servers94,092 players517 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,269

US Testing Server

Online NA 54.39.102.131:28015 checked 8m ago

US Testing Server is a Rust server in North America. At the last count it had 0 players. It stands at No. 15,269 of the ranked servers, the top 68%, and No. 1495 in North America. It last wiped 13d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

0510152021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.7 days

between real wipes

On rhythm43%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:31 UTC13d ago 0 – running 0
Thu 15 Oct, 09:31 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 17:31 UTC15d ago 0 – 0.7 days 0
Wed 14 Oct, 01:31 UTC15d ago 0 – 0.7 days 0
Tue 13 Oct, 01:45 UTC16d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC32d ago 0 – 15.8 days 0
Sat 26 Sep, 20:53 UTC33d ago 0 – 0.4 days 0
Sat 26 Sep, 02:25 UTC33d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Friendly Seattle: No KOS | Chill | Noob Friendly32/100 NA · groups of 8+ · biweekly · 42 on average
  2. 2 [US] Enardo - Random Farming - Small One Grid | OneGrid31/50 NA · groups of 8+ · 29 on average
  3. 3 [NA] Willjum's Solo Only | Thursday Wipes21/100 NA · groups of 8+ · weekly · 27 on average
  4. 4 Rust Degens - US Vanilla | Fridays9/150 NA · groups of 8+ · weekly · 15 on average
  5. 5 [NA] Willjum's Casual Solo/Duo Monthly12/175 NA · groups of 8+ · monthly · 14 on average
  6. 6 Hempville 420 No Kos Low Decay / Limited PvP8/90 NA · groups of 8+ · monthly · 7 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for US Testing Server: which one?

Rust network protocol 2634 and build 167584 on Windows is what US Testing Server runs. The protocol must match on your game to join; the update comes through Steam.

Is US Testing Server up, and how steady is its uptime?

Online: US Testing Server is up as of the latest refresh. A restart came about 8 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 25 September 2026.

What is the performance of US Testing Server like?

The records show an average of 20 server fps over 48 hours, never below 20. The entity count reached 69,605: buildings, deployables and all else in the world. Of note: memory use reached 2,225 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does US Testing Server operate from?

In North America, US Testing Server lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 54.39.102.131:28015 — that is the address.

Rules, settings, map

What map is in use on US Testing Server?

US Testing Server runs a procedural map, generated by the game, of size 3,700 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What does US Testing Server set down in the way of rules and settings?

Nothing in the name of US Testing Server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on US Testing Server?

0 is the current population of US Testing Server. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is US Testing Server ranked?

The player-hour table over seven days puts US Testing Server at #15,269, and #1,495 for North America, within the top 68% of all ranked servers.

Tags, lists

Where does US Testing Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include US Testing Server: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on US Testing Server: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): 0 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): Build 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it — that is the set of tags US Testing Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on US Testing Server: what should be expected?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does US Testing Server wipe?

No next wipe can be predicted for US Testing Server, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 13 days 19 hours old.

Joining the server

Which steps join US Testing Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 54.39.102.131:28015.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp0
Max players 0 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167584
Build Build 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.