At press time 11,676 servers50,302 players121 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,572

A Rust Server

Offline 57.128.229.173:25580 checked 1h ago

A Rust Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 5,572 of the ranked servers, the top 25%. It last wiped 1d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeakWipe
00.511.5215:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040015:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.1 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:39 UTC1d ago – – running 0
Sat 24 Oct, 13:52 UTC4d ago 2 – 3.1 days 0
Fri 16 Oct, 09:28 UTC13d ago 5 held half 8.2 days 1
Sun 11 Oct, 12:37 UTC17d ago 5 held half 4.9 days 4
Sat 10 Oct, 09:23 UTC19d ago 12 – 1.1 days 0
Fri 9 Oct, 10:34 UTC19d ago 12 – 1 days 0
Thu 8 Oct, 16:00 UTC20d ago 12 – 0.8 days 0
Mon 5 Oct, 13:40 UTC23d ago 1 halved by day 1 3.1 days 0
Sun 4 Oct, 12:34 UTC24d ago 2 – 1 days 0
Sun 4 Oct, 04:33 UTC25d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit121/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is A Rust Server on?

The server A Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on A Rust Server, and is it up?

Offline at present: A Rust Server, last seen 1 hours ago. A restart came about 1 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 25 of 168 hours, 15% of the time. Rust Server Stats records a first sighting on 21 September 2026.

How does A Rust Server perform?

For the last 48 hours the average was 236 server fps, with a low of 221. The entity count reached 102,873: buildings, deployables and all else in the world. The memory peak was 3,515 MB. What players feel as lag: fps running low and entities climbing.

Where does A Rust Server operate from?

No region is published by A Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 57.128.229.173:25580 stands the address.

The rules and map

What map is in use on A Rust Server?

A Rust Server runs a procedural map, generated by the game, of size 4,300 with seed 1705331099. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does A Rust Server set down in the way of rules and settings?

No gather rate appears in the name of A Rust Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC, Valve's anti-cheat, is disabled.

Population

What are the player numbers on A Rust Server?

The last sighting of A Rust Server was 1 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 2. At 16:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Against other Rust servers, how is A Rust Server ranked?

The seven-day player-hour table places A Rust Server at #5,572, within the top 25% of ranked servers.

The tags and lists

A Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on A Rust Server?

gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags A Rust Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on A Rust Server?

Across its recent wipes, the busiest point averaged 4 players. 1 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does A Rust Server wipe?

Wipes on A Rust Server follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 41 hours old.

Joining the server

How does one connect to A Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 57.128.229.173:25580. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.