At press time 11,824 servers88,321 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,927

Carbon Local Dev

Offline 60.142.115.227:28015 checked 43d ago

Carbon Local Dev is a Rust server. It was offline at the last count. It stands at No. 13,927 of the ranked servers. It last wiped 47d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit60/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1099/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1033/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10113/700 EU · groups of 16+ · monthly · 92 on average
  6. 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Carbon Local Dev operate?

Rust network protocol 2633 and build 163794 on Windows is what Carbon Local Dev runs. To join, your game must be on the same protocol; Steam handles the update.

Is Carbon Local Dev up, and how steady is its uptime?

The records show Carbon Local Dev offline, last answering 43 days 15 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

What is the location of Carbon Local Dev?

No region appears for Carbon Local Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 60.142.115.227:28015 — that is the address.

Rules, settings, map

What map does Carbon Local Dev put players on?

Generation by the game gives Carbon Local Dev its procedural map.

What settings and rules does Carbon Local Dev run?

The name of Carbon Local Dev states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on Carbon Local Dev?

The last sighting of Carbon Local Dev was 43 days 15 hours ago, and it is offline now.

Where does Carbon Local Dev sit in the rankings?

Ranked by player hours over the last seven days, Carbon Local Dev stands at #13,927, in the top – overall.

Tag and list record

Where does Carbon Local Dev appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Carbon Local Dev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Carbon Local Dev: what do they signify?

The game's server browser reads the tags Carbon Local Dev publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

On what schedule does Carbon Local Dev wipe?

Too few wipes of Carbon Local Dev are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 47 days 22 hours old.

Joining the server

Which steps join Carbon Local Dev?

To connect, open the console with F1 in Rust and enter client.connect 60.142.115.227:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.