An entry in the registerNo. 16,842
bignetwork server
Offline 61.78.90.110:1026 checked 28d ago
bignetwork server is a Rust server. It was offline at the last count. It stands at No. 16,842 of the ranked servers, the top 70%. It last wiped 29d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does bignetwork server operate?
The server bignetwork server is on Rust network protocol 2633 and build 165217, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on bignetwork server, and is it up?
bignetwork server shows offline as of the latest refresh, last seen 28 days 13 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 30 September 2026.
Where does bignetwork server operate from?
The server publishes no region: bignetwork server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 61.78.90.110:1026 stands the address.
The rules and map
What map does bignetwork server put players on?
bignetwork server plays on a map the game generates, procedural in kind.
What does bignetwork server set down in the way of rules and settings?
The name of bignetwork server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
How full does bignetwork server get?
No answer from bignetwork server at the latest refresh; it was last seen 28 days 13 hours ago.
Against other Rust servers, how is bignetwork server ranked?
Ranked by player hours over the last seven days, bignetwork server stands at #16,842, in the top 70% overall.
Tags, lists
bignetwork server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, bignetwork server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on bignetwork server?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags bignetwork server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
When does bignetwork server wipe?
Too few wipes of bignetwork server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 29 days.
How to join
How does one connect to bignetwork server?
To connect, open the console with F1 in Rust and enter client.connect 61.78.90.110:1026. The Launch Rust and join button on this page does the same through Steam.