At press time 11,899 servers104,128 players421 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,555

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 8m ago

CYBERSHOKE | #1 Vanilla (x2) is a Rust server in Europe. At the last count it had 2 players of a possible 300; over the past week it averaged 4, with a peak of 22. It stands at No. 1,555 of the ranked servers, the top 7%, and No. 619 in Europe. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 2x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 20h. Every Friday at 14:59 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak17

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Fri 30 Oct, 14:5920h
Thu 5 Nov, 19:00 FW7d 0h
Fri 6 Nov, 14:597d 20h
Fri 13 Nov, 14:5914d 20h
Fri 20 Nov, 14:5921d 20h
Fri 27 Nov, 14:5928d 20h
Thu 3 Dec, 19:00 FW35d 0h
Fri 4 Dec, 14:5935d 20h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 22 – running 0
Fri 16 Oct, 14:59 UTC13d ago 20 halved by day 3 7 days 0
Fri 9 Oct, 14:59 UTC20d ago 10 halved by day 6 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC34d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC41d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10785/900 EU · groups of 150+ · 2x · weekly · 333 on average
  2. 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10127/1000 EU · groups of 300+ · 2x · weekly · 317 on average
  3. 3 Magic Rust #14 — Modded 2x (No limit) | Pyccкий190/260 EU · groups of 300+ · 2x · weekly · 285 on average
  4. 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10274/1900 EU · groups of 300+ · 2x · weekly · 284 on average
  5. 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!70/100 EU · groups of 12+ · 2x · weekly · 218 on average
  6. 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x17/100 EU · groups of 300+ · 2x · weekly · 131 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does CYBERSHOKE | #1 Vanilla (x2) operate?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on CYBERSHOKE | #1 Vanilla (x2), and is it up?

The records show CYBERSHOKE | #1 Vanilla (x2) online at the time of this check. Of note: the reported uptime places the last restart about 14 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does CYBERSHOKE | #1 Vanilla (x2) perform?

The records show an average of 147 server fps over 48 hours, never below 105. Of note: 101,667 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,240 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of CYBERSHOKE | #1 Vanilla (x2)?

The EU tag places CYBERSHOKE | #1 Vanilla (x2) in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 62.122.215.125:28015 — that is the address.

Settings and map

What map is in use on CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does CYBERSHOKE | #1 Vanilla (x2) set down in the way of rules and settings?

CYBERSHOKE | #1 Vanilla (x2) carries a gather rate of 2x in its title. The limit for a group is 24 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

The players

What population does CYBERSHOKE | #1 Vanilla (x2) carry?

At the latest count CYBERSHOKE | #1 Vanilla (x2) has 2 players, with 300 slots in total. Averaged across seven days, 4 players; the peak reached 22. At 16:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

What position does CYBERSHOKE | #1 Vanilla (x2) hold among Rust servers?

Ranked on seven-day player hours, CYBERSHOKE | #1 Vanilla (x2) holds #1,555, with #619 in Europe; the top 7% of ranked servers includes it.

Tags, lists

CYBERSHOKE | #1 Vanilla (x2) sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include CYBERSHOKE | #1 Vanilla (x2): 2x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should the tags on CYBERSHOKE | #1 Vanilla (x2) be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp300 (Max players): Slot count: 300; ts24 (Group limit): Team size is capped at 24; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it — that is the set of tags CYBERSHOKE | #1 Vanilla (x2) publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on CYBERSHOKE | #1 Vanilla (x2)?

Across its recent wipes, the busiest point averaged 17 players. 26 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 3 where the crowd did not hold.

When does CYBERSHOKE | #1 Vanilla (x2) wipe?

Of note: CYBERSHOKE | #1 Vanilla (x2) wipes on a every Friday at 14:59 UTC rhythm. Friday 30 October at 14:59 UTC is when the next wipe is due. The world now in play was generated 6 days 3 hours ago. A weekly wipe schedule is published in its tags.

How to join

What is the way to join CYBERSHOKE | #1 Vanilla (x2)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 62.122.215.125:28015. A website is listed for the server: https://cybershoke.net/rust.

§ 9Key to the tagswhat each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp300
Max players Slot count: 300.
ts24
Group limit Team size is capped at 24.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.