An entry in the registerNo. 2,632
CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 11m ago
CYBERSHOKE | #2 Vanilla (x2) is a Rust server in Europe. At the last count it had 2 players of a possible 200; over the past week it averaged 1, with a peak of 8. It stands at No. 2,632 of the ranked servers, the top 12%, and No. 1007 in Europe. It last wiped 6d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 2x, vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Friday 30 October, 14:59 UTC, in 21h. Every Friday at 14:59 UTC · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 14:59 | 21h |
| Thu 5 Nov, 19:00 FW | 7d 1h |
| Fri 6 Nov, 14:59 | 7d 21h |
| Fri 13 Nov, 14:59 | 14d 21h |
| Fri 20 Nov, 14:59 | 21d 21h |
| Fri 27 Nov, 14:59 | 28d 21h |
| Thu 3 Dec, 19:00 FW | 35d 1h |
| Fri 4 Dec, 14:59 | 35d 21h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 5 | – | running | 1 |
| Fri 16 Oct, 14:59 UTC13d ago | 7 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:58 UTC20d ago | 7 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC34d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC41d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Map Wipe: Every Friday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10898/960 EU · groups of 150+ · 2x · weekly · 333 on average
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10156/1000 EU · groups of 300+ · 2x · weekly · 317 on average
- 3 Magic Rust #14 — Modded 2x (No limit) | Pyccкий208/240 EU · groups of 300+ · 2x · weekly · 284 on average
- 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10265/1900 EU · groups of 300+ · 2x · weekly · 283 on average
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!60/100 EU · groups of 12+ · 2x · weekly · 218 on average
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x30/100 EU · groups of 300+ · 2x · weekly · 131 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for CYBERSHOKE | #2 Vanilla (x2): which one?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #2 Vanilla (x2) runs. To join, your game must be on the same protocol; Steam handles the update.
Is CYBERSHOKE | #2 Vanilla (x2) up, and how steady is its uptime?
Online: CYBERSHOKE | #2 Vanilla (x2) is up as of the latest refresh. The uptime it reports puts the last restart at about 13 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
How does CYBERSHOKE | #2 Vanilla (x2) perform?
For the last 48 hours the average was 189 server fps, with a low of 159. Buildings, deployables and the rest brought the entity count to a high of 75,873. Up to 2,840 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does CYBERSHOKE | #2 Vanilla (x2) sit?
Under the EU tag, CYBERSHOKE | #2 Vanilla (x2) lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. 62.122.215.125:28020 — that is the address.
The rules and map
What map does CYBERSHOKE | #2 Vanilla (x2) put players on?
CYBERSHOKE | #2 Vanilla (x2) runs a procedural map, generated by the game, of size 3,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What does CYBERSHOKE | #2 Vanilla (x2) set down in the way of rules and settings?
CYBERSHOKE | #2 Vanilla (x2) carries a gather rate of 2x in its title. The limit for a group is 24 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.
Player record
What population does CYBERSHOKE | #2 Vanilla (x2) carry?
At the latest count CYBERSHOKE | #2 Vanilla (x2) has 2 players, with 200 slots in total. Over seven days the mean is 1 players, with a peak of 8. The busiest hour of the last 48 was 12:00 UTC, averaging 3 players.
Against other Rust servers, how is CYBERSHOKE | #2 Vanilla (x2) ranked?
Ranked on seven-day player hours, CYBERSHOKE | #2 Vanilla (x2) holds #2,632, with #1,007 in Europe; the top 12% of ranked servers includes it.
Tag and list record
Where does CYBERSHOKE | #2 Vanilla (x2) appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include CYBERSHOKE | #2 Vanilla (x2): 2x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Which meanings attach to the tags on CYBERSHOKE | #2 Vanilla (x2)?
The game's server browser reads the tags CYBERSHOKE | #2 Vanilla (x2) publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the number of slots; ts24 (Group limit): No team may exceed 24; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): Europe is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What happens on CYBERSHOKE | #2 Vanilla (x2) when wipe day arrives?
Averaged over recent wipes, the crowd reached 6 at its busiest. 22 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 3.
When does CYBERSHOKE | #2 Vanilla (x2) wipe?
Of note: CYBERSHOKE | #2 Vanilla (x2) wipes on a every Friday at 14:59 UTC rhythm. Friday 30 October at 14:59 UTC is when the next wipe is due. Of note: the current world is 6 days 2 hours old. A weekly wipe schedule is published in its tags.
Connection
Which steps join CYBERSHOKE | #2 Vanilla (x2)?
To connect, open the console with F1 in Rust and enter client.connect 62.122.215.125:28020. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://cybershoke.net/rust.