At press time 11,869 servers103,347 players552 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,690

CYBERSHOKE | #3 Vanilla (x2)

Online EU 62.122.215.125:28025 checked 11m ago

CYBERSHOKE | #3 Vanilla (x2) is a Rust server in Europe. At the last count it had 2 players of a possible 300; over the past week it averaged 1, with a peak of 12. It stands at No. 2,690 of the ranked servers, the top 12%, and No. 1027 in Europe. It last wiped 3d ago, on a weekly schedule, and the next wipe is expected on Monday 2 November. Its own tags class it as 2x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Monday 2 November, 14:59 UTC, in 3d 19h. Every Monday at 14:59 UTC · high confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak8

players, last three wipes

Crowd held60%

else halves by day 3.5

Coming wipes
Date, UTCHence
Mon 2 Nov, 14:593d 19h
Thu 5 Nov, 19:00 FW6d 23h
Mon 9 Nov, 14:5910d 19h
Mon 16 Nov, 14:5917d 19h
Mon 23 Nov, 14:5924d 19h
Mon 30 Nov, 14:5931d 19h
Thu 3 Dec, 19:00 FW34d 23h
Mon 7 Dec, 14:5938d 19h

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:59 UTC3d ago 12 – running 1
Mon 19 Oct, 15:00 UTC10d ago 4 held half 7 days 0
Mon 12 Oct, 15:00 UTC17d ago 7 halved by day 4 7 days 2
Mon 5 Oct, 14:59 UTC24d ago 3 held half 7 days 1
Mon 28 Sep, 15:00 UTC31d ago 9 halved by day 3 7 days 1
Mon 21 Sep, 15:00 UTC38d ago 5 held half 7 days 0
Mon 14 Sep, 15:00 UTC45d ago 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Map Wipe: Every Monday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10720/820 EU · groups of 150+ · 2x · weekly · 335 on average
  2. 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10112/1000 EU · groups of 300+ · 2x · weekly · 318 on average
  3. 3 Magic Rust #14 — Modded 2x (No limit) | Pyccкий155/200 EU · groups of 300+ · 2x · weekly · 286 on average
  4. 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10239/1900 EU · groups of 300+ · 2x · weekly · 285 on average
  5. 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!53/100 EU · groups of 12+ · 2x · weekly · 218 on average
  6. 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x14/100 EU · groups of 300+ · 2x · weekly · 131 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for CYBERSHOKE | #3 Vanilla (x2): which one?

The server CYBERSHOKE | #3 Vanilla (x2) is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is CYBERSHOKE | #3 Vanilla (x2) up, and how steady is its uptime?

Online: CYBERSHOKE | #3 Vanilla (x2) is up as of the latest refresh. Of note: the reported uptime places the last restart about 15 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does CYBERSHOKE | #3 Vanilla (x2) perform?

For the last 48 hours the average was 148 server fps, with a low of 44. Of note: 104,751 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,951 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does CYBERSHOKE | #3 Vanilla (x2) operate from?

The EU tag places CYBERSHOKE | #3 Vanilla (x2) in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 62.122.215.125:28025 — that is the address.

Settings and map

What map does CYBERSHOKE | #3 Vanilla (x2) put players on?

CYBERSHOKE | #3 Vanilla (x2) runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

The rules and settings of CYBERSHOKE | #3 Vanilla (x2): what are they?

By its own name, CYBERSHOKE | #3 Vanilla (x2) gathers at 2x. Group size does not exceed 24 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

Population

What population does CYBERSHOKE | #3 Vanilla (x2) carry?

2 players are on CYBERSHOKE | #3 Vanilla (x2) at present; the slot count is 300. Averaged across seven days, 1 players; the peak reached 12. The busiest hour of the last 48 was 16:00 UTC, averaging 4 players.

What position does CYBERSHOKE | #3 Vanilla (x2) hold among Rust servers?

For seven-day player hours CYBERSHOKE | #3 Vanilla (x2) is #2,690 overall and #1,027 in Europe, in the top 12% of ranked servers.

The tags and lists

Where does CYBERSHOKE | #3 Vanilla (x2) appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include CYBERSHOKE | #3 Vanilla (x2): 2x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should the tags on CYBERSHOKE | #3 Vanilla (x2) be read?

The game's server browser reads the tags CYBERSHOKE | #3 Vanilla (x2) publishes: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Slot count: 300; ts24 (Group limit): Team size is capped at 24; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^w (Weekly): Wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): In the browser it appears under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on CYBERSHOKE | #3 Vanilla (x2)?

Across its recent wipes, the busiest point averaged 8 players. 25 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 60% of recent wipes. By day 3.5, in the wipes that did not, the crowd fell below half.

The wipe timetable for CYBERSHOKE | #3 Vanilla (x2): what does it show?

Of note: CYBERSHOKE | #3 Vanilla (x2) wipes on a every Monday at 14:59 UTC rhythm. The records show the next wipe due on Monday 2 November at 14:59 UTC. Of note: the current world is 3 days 4 hours old. The tags list wipes as weekly.

Connection

What is the way to join CYBERSHOKE | #3 Vanilla (x2)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 62.122.215.125:28025. A website is listed for the server: https://cybershoke.net/rust.

§ 9Key to the tagswhat each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Slot count: 300.
ts24
Group limit Team size is capped at 24.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly Wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.