An entry in the registerNo. 6,547
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike
Online EU 62.122.215.125:28035 checked 12m ago
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is a Rust server in Europe. At the last count it had 0 players of a possible 300; over the past week it averaged 0, with a peak of 4. It stands at No. 6,547 of the ranked servers, the top 29%, and No. 1934 in Europe. It last wiped 18d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:43 UTC18d ago | 0 | – | running | 0 |
| Fri 9 Oct, 15:10 UTC20d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 20:05 UTC FW27d ago | 3 | halved by day 1 | 7.8 days | 0 |
| Mon 28 Sep, 12:55 UTC31d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Wed 16 Sep, 18:26 UTC42d ago | 2 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
cybershoke.net — Rust training server Modes: • Counter-Strike — 5v5 matches • 1v1 Duels — vs players or bots • DM — fights on CS-style maps • AIM TRAINING — targets, cover, recoil patterns • CREATIVE — build world, build together with friends • FPS TEST — performance benchmark Discord: discord.gg/cybershoke
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |194/999 EU · groups of 8+ · 116 on average
- 2 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA1/100 EU · groups of 30+ · weekly · 37 on average
- 3 AQRUX RUST BUILD | CREATIVE | SANDBOX39/100 EU · groups of 8+ · monthly · 24 on average
- 4 Intoxicated EU Sandbox - Creative | Build | Noclip39/150 EU · groups of 8+ · 22 on average
- 5 ShockRust | Build Обновление14/50 EU · no group limit · 8 on average
- 6 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire8/50 EU · groups of 16+ · monthly · 6 on average
§ 8Questions answeredfrom the figures in this entry
Server details
What Rust version is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online now?
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike currently answers as online. The uptime it reports puts the last restart at about 13 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike like?
The records show an average of 224 server fps over 48 hours, never below 61. Of note: 23,891 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,369 MB. What players feel as lag: fps running low and entities climbing.
What is the location of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
The EU tag places CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 62.122.215.125:28035 stands the address.
Settings and map
What map is in use on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs a procedural map, generated by the game, of size 4,500 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.
The rules and settings of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: what are they?
No gather rate appears in the name of CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is inactive.
The players
What population does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike carry?
0 players are on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at present; the slot count is 300. The seven-day record: an average of 0 players and a peak of 4. The busiest hour of the last 48 was 14:00 UTC, averaging 1 players.
What position does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hold among Rust servers?
The player-hour table over seven days puts CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at #6,547, and #1,934 for Europe, within the top 29% of all ranked servers.
Tags, lists
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike sits in which Rust Server Stats lists and filters?
On Rust Server Stats, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is placed in these lists: EU Rust servers: the records, Modded Rust servers, Rust server stats: build servers and Rust creative servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike be read?
The game's server browser reads the tags CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.
The wipe timetable for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: what does it show?
There is no next wipe to predict: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 18 days 23 hours.
How to join
What is the way to join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 62.122.215.125:28035. https://cybershoke.net/rust carries the server's website.