An entry in the registerNo. 14,180
Test
Offline 62.226.100.227:28015 checked 43d ago
Test is a Rust server. It was offline at the last count. It stands at No. 14,180 of the ranked servers. It last wiped 46d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|440/500 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long447/475 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|976/1000 EU · groups of 12+ · weekly · 281 on average
- 4 Rustafied.com - EU Friday63/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main992/1000 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - US Main26/250 NA · groups of 16+ · weekly · 236 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Test: which one?
Rust network protocol 2633 and build 163794 on Windows is what Test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Test, and is it up?
Test shows offline as of the latest refresh, last seen 43 days 18 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
In which location does Test sit?
No region is published by Test. Rust Server Stats records the stated location of a server, not the location of the machine. 62.226.100.227:28015 — that is the address.
The rules and map
The map for Test: which one is it?
Test plays on a map the game generates, procedural in kind.
What settings and rules does Test run?
No gather rate appears in the name of Test. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
The players
What population does Test carry?
Test is offline at present; the last response came 43 days 18 hours ago.
Against other Rust servers, how is Test ranked?
The seven-day player-hour table places Test at #14,180, within the top – of ranked servers.
Tag and list record
Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test: what do they signify?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Test wipe?
Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 46 days ago.
Connection
How does one connect to Test?
To connect, open the console with F1 in Rust and enter client.connect 62.226.100.227:28015. The Launch Rust and join button on this page does the same through Steam.