An entry in the registerNo. 15,962
Living World checkpoint
Offline 62.45.100.181:28015 checked 23d ago
Living World checkpoint is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 71%. It last wiped 23d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit151/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10135/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1090/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1038/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Living World checkpoint on?
The server Living World checkpoint is on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Living World checkpoint up, and how steady is its uptime?
The records show Living World checkpoint offline, last answering 23 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 4 October 2026.
In which location does Living World checkpoint sit?
The server publishes no region: Living World checkpoint. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 62.45.100.181:28015 stands the address.
The rules and map
What map does Living World checkpoint put players on?
Generation by the game gives Living World checkpoint its procedural map.
The rules and settings of Living World checkpoint: what are they?
Nothing in the name of Living World checkpoint gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on Living World checkpoint?
Living World checkpoint is offline at present; the last response came 23 days 11 hours ago.
What position does Living World checkpoint hold among Rust servers?
Ranked by player hours over the last seven days, Living World checkpoint stands at #15,962, in the top 71% overall.
Tags, lists
Where does Living World checkpoint appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Living World checkpoint is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings attach to the tags on Living World checkpoint?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Living World checkpoint publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
When does Living World checkpoint wipe?
Living World checkpoint's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 23 days 17 hours old.
Joining the server
How does one connect to Living World checkpoint?
To connect, open the console with F1 in Rust and enter client.connect 62.45.100.181:28015. The Launch Rust and join button on this page does the same through Steam.